The Prophet's Song (Queen cover) by Cellar Darling
seen from United States
seen from Russia
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from Germany

seen from United States
seen from Türkiye
seen from Singapore
seen from China
seen from Hong Kong SAR China
seen from Russia

seen from United States
seen from United States
seen from Netherlands
The Prophet's Song (Queen cover) by Cellar Darling
I've been subscribed to your youtube channel for quite a while now and I just found your tumblr. I really admire your art and you are one of my biggest inspirations. I have been trying to get into digital painting and I must ask you, how do you manage to make everything looks so smooth but don't get an overblended mess?
Ahhh, thanks a lot! <3I think the major key to make things look smooth is to work big - like, really big, minimum 300dpi and 2500x2500 canvas size. If your computer and software can handle bigger than that, even better. Why is that?Because when you shrink the images to post online or print them, all the weird stuff kind of disappear.I’ve been currently working with 600dpi and around 5000x6000, sometimes smaller because SAI cant handle elephant size canvases very well.For example, one of my latest paintings:
This was resized down to 72dpi and 1000x619 and all the details look super smooth, and the details of Lizzie’s coat look fairly realistic and all, right?But let’s look that part closer, on its original size - which are the ridiculous numbers of 600dpi, 4678x7559:
You literally can scribble on it and from affar, it will look like super elaborated patterns and embroideries lol. This is it, that my secret - doodling on high resolution, I am a fraud *flees the country* *gets a new persona*Back to the thing tho,
The only parts that are fairly well-detailed are her face and hands, because they are focal points of the illustration. Still, they are very textured and kinda messy, never 100% smooth:
Same with the commission I did of Sansa a while ago:
When we zoom in on the statues, they are literally blobs of grey and white lol
But Sansa is very detailed, and even with that, you can see nothing is super smooth. It is actually quite messy, and messy is kinda good.
You also made a very good point: overblending tends to leave the painting with what I call “the plastic-looking vibes”. If you dont know what you are doing, the paintings will look bland and fake-looking. Artists such as Artgerm are great at that type of style, cause they know how to apply it in a good, appealing way. Making art that look super smooth like that or using a more “clean” and simple style is surprisingly hard actually. So, that’s pretty much that,- try not to overblend/overwork everything, - avoid the default blur tool at all costs. - textured brushes will also give a different flavor to the painting, - studying from old masters’ paintings and other artists you enjoy will help a lot (like making studies from paintings and observing high definition images from their art to see the details).I hope that was able to help you :)
Bird Bath by Celtic Botan
by the brazilian artist celtic botan | tumblr
I would apologize for the Celtic Botan apocalypse but I am not sorry one tiny little bit because it's perf.
*violently reblogs all of Botan's art*
Ughhh I can't find a fucking wig for my Halloween costume Shoot me in the foot. I just need the fucking wig and I'll be set But noooooo Can't be easy can it?
That's it. The 2nd chapter of Chivalry is on. Go read it \o/
The fanart where the fanfic is based on.