Jughead: and that day, I was in a good mood. but today, I’m in a bad mood
follow for more quotes, chaotic moments, and lowkey iconic dialogues from the fandoms we love!
seen from Bangladesh
seen from Brazil

seen from Australia
seen from Israel
seen from Norway

seen from United States
seen from Yemen
seen from United States

seen from Malaysia
seen from Ethiopia
seen from Türkiye
seen from United States

seen from Croatia

seen from United Kingdom
seen from Kazakhstan
seen from Türkiye

seen from United Kingdom

seen from United Kingdom

seen from Malaysia
seen from Germany
Jughead: and that day, I was in a good mood. but today, I’m in a bad mood
follow for more quotes, chaotic moments, and lowkey iconic dialogues from the fandoms we love!
Releasing a new Revy audio / video combo tomorrow. Check it out on my 🌶️ subsites if you haven’t yet.
Writing Prompt #32
When I imagined her coming down the aisle, I didn't imagine her in a casket.
Character design style insp.
I have talked about what I was inspired by in my Analysis of the screenplay for my character design......
And if you look on my character bible pages you can see the images from the shows I’ve mentioned that I used as inspiration and reference for the style I was going for.
Finished screenplay and analysis.
My screenplay hasn't changed much since the last post on here other than some editing to the dialogue and taking out some of the descriptions as I was over the 1000 word limit. It’s a shame that the word count is only 1000 as I feel without some of those descriptions it doesn't really suck you into the universe as much. The plus side is technically it doesn't mess with the screenplay at all or the narrative so it would be a bigger deal if it was a book I was writing.
I also changed some of the dialogue between the girls as I didn't think the part where Michi and Kate were poking fun at Evaline really made sense or came across clearly as to what was happening then because of my poor writing skills and it didn't completely fit in with the atmosphere of the rest of the story.
I then worked on my Analysis of the script which is just a combination of things I've learnt, mistakes/ challenges, research and other things that went into making this......
Final character bible pages
I decided to re-arrange and update the bible pages a bit so they looked a bit more finished and professional.
This is what they look like now...
I chose to go with the overall theme of greens as I thought it goes well with both Eva and Evaline's colour scheme so it fits with the overall vibe and looks allot more complete than it did before in my opinion.
I didn't colour all of the pages as it was necessary for all of them but my favourite page by far was the prop design one, I really enjoyed making the original concepts and sketches of them.
Bible pages done
These are the rest of the bible pages I’ve completed. I checked during a tutorial that they don't need to be in colour other than the turn around and character poses......
These are the finished character bible and doing this has really made me realise I enjoy prop design allot more than character design, so that something I would like to continue in the future.
It was quite hard to keep the facers looking the same in the different expressions pages but you can still tell its the same character. Though I might go back and iterate it if I have time.
Also for the character walk cycle I’m going to be doing it in AE like how we’ve been doing the lip syncs because I do just generally want to practice doing it that way more.
Lecture with Carla
I got an email reply from Carla with some feedback of my screenplay as I asked her to read over it, this was the feedback....
I totally understand what Carla means by add specific character voices because the way all the girls talks seems really similar and I think I’m going to go over the dialogue again and really add character to each person to make the distinction between each character really clear. (We are allowed swearing as long as its relevant to the character-- which I’m glad Carla mentioned as I have some swearing in my dialogue.)
Luckily in todays lecture the main focus seems to be dialogue and the different ways to convey it like speed, tone, text (what we see on the page) , subtext (What they mean), how dialogue is expressed.
A good way to think about dialogue which we did a bit in the lecture is type out the gist of what I want the person to say and think of all the ways you can say it and choose the one most like our character would say. (e.g GO away, Fuck off, don't let the door hit you on your way out, I think were done here,,, etc) I defo plan on doing this with most of my dialogue later and I also think it’ll be really useful to have a character post on each character with their main personality traits, background things like that so that the dialogue really represents each character.
“Don't worry about being bold in your script and not saying everything in the script but rather the subtext” -Carla. I actually think this is better than having everything to on the nose so I think I’m going to go through mine again read it out loud and maybe get my flat mates to read a character each and edit based on how it sounds outload.
I also had a chat with Carla who recommended that I watch the craft, which seems very similar to my screenplay idea just set in the 90′s instead. So I plan on watching this later for research.