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Shirt go flop
Have you heard about cloth falling on some objects in Blender 3D?
Here’s a template for a logo that I illustrated in 2D then animated in 3D for a company.
had fun learning some cloth simulation in blender!! yay better clothes
I think I’m going to nix the balloon popping in the actual short. It’s way too sad. 😞
Cloth Simulation in Blender
After finishing the modelling of the armchairs and sofa I spent some time revisiting ways of simulating cloth in Blender. Having already made curtains, I was fairly confident in making a draped blanket for the sofa. With so slight sculpting adjustments I was happy with the result and moved onto creating pillows.
For the pillows I followed this quick tutorial:
As shown in the clip, I made the pillows by creating a subdivided plane and extruded it. After applying the cloth modifier to it I turned the pressure up to 5.0 and disabled gravity to prevent the pillow from falling through my scene.
Here are the blanket and pillow results:
After creating the pillows I also sculpted them a bit for added realism by squishing them into the seating to indicate that someone would have been leaning against them.
For now I am happy enough with how these came out and will be using them as placeholders, but I still want to try using Marvelous Designer for cloth assets to see if I can achieve better results.