One time keyframe layout. I am wondering how to save animations, and I did a little experiment. TS will not save rotation offset in clips, they won't work, so I will have to program jumps, runs, movement on the spot and then work the control parent to run it around and make it do things. The time is not set in this, the intermediate frames are not set, and there needs to be a lot of cleaning up. I am just doing this to relax, make a library of animations to work with. I have written down a large idea of libraries, and I'm still wondering how to make a modular animation clip library, but we will see. The idea is that the more dynamic the library, the faster it will be to pump out lots of animation and get lots of episodes fast.









