PLOT DROP #2: CHAOS AND CONSEQUENCES
Darkness had fallen, and the tall trees surrounding the large cabin on all sides seemed to block out the stars. With only the moon high, giving off an eerie glow it was easy to move around. Everything had worked according to plan, objects in place and them, completely unsuspecting. If they’d been suspicious, it wasn’t entirely obvious. The texted demands were followed, and it was easy then, for the rest to fall into place.
The cold was biting, but the prospect of good old fashioned revenge provided a bit of warming comfort. The quiet crunch of snow under heavy boots was the only sound when leather gloved fingers reached the welcome mat and plucked the gold nail file from its hiding place. It was the last piece to the puzzle, the kickoff to the real fun beginning and there was an almost gleeful hop to the side of the massive Clarington cabin to the fuse box outside. Quietly, the lock was picked, fingers curling tight around the handle of the nail file before jamming the sharp end of it into the tightly wound mess of wires and board.
The hiss and crackle of electricity was instant, and the muted pop that followed was just the thing to blanket the cabin in darkness. All that was left was to leave the note before scurrying down the driveway, footsteps swift and silent and only pausing to pluck a large stone from the lawn. That came in handy, shattering the back windshield of the Jeep with ease, even as the sound echoed through the night, surely loud enough for them to hear from inside.
Which was precisely the point.
Now the real fun could begin.
LATE SATURDAY EVENING in the midst of a party, the cabin inexplicably goes dark. With the lights out and tensions high, our cast find themselves at odds, and perhaps in danger. Each pair will write a F2F based on the assigned prompt. How they react to the discoveries, and whether or not they reveal the potential parts they’ve played in the mayhem is entirely up to you! Please be sure to read the prompts carefully, and above all, have fun with it!
PLOT A: When the power goes out, BREE & HUNTER decide to check the fuse box, located outside towards the back of the cabin. Once there, they discover Santana’s nail file jammed into a section of wires, with a note attached to the front panel saying ‘did you forget to lock the front door?’. They also hear the shattering of glass from the other side of the house, and vaguely make out the outline of a figure in the thicket of woods.
PLOT B: With the power gone, RYDER & SAM volunteer to go build a fire in the living room and head to the wood shed outside. While gathering wood, the doors slam shut, and they hear the click of the lock, trapping them inside. They find Quinn’s purse, with a notepad tucked inside, the header on top reading ‘From the desk of Sue Sylvester’, with Bree’s name written and crossed out in black marker below. They spot what appears to be the shadow of footsteps outside the locked door, lingering for a moment before disappearing.
PLOT C: FINN & SANTANA decide to head out to the cars and grab flashlights. They discover Sam’s smashed back windshield with Bree’s phone inside, and the flat tire on Hunter’s car with Tina’s scarf tied around the driver’s side mirror.
PLOT D: Left alone inside, TINA & QUINN hear the loud shattering of glass coming from the first floor bedroom and decide to check it out. They find the window smashed, a large rock the culprit, with a note wrapped around it saying ‘I see you’. The creak of footsteps prompts them to check the back porch where they discover large, muddy prints leading out into the snow. They also discover, in the hot tub, a soaked duffle bag belonging to Ryder.
A Reminder that the CABIN IN THE WOODS event officially ends on THURSDAY, JANUARY 31st at 11PM EST. Regular dash activity will resume then, and you’re more than welcome to continue writing any F2Fs to their conclusions afterwards. Please keep in mind that completing F2Fs help build the overall plot and storyline, so we ask that you gauge your time accordingly.