more kiasyd hours, I love having the mask as such a physical manifestation of his identity, love when it starts to fall apart

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more kiasyd hours, I love having the mask as such a physical manifestation of his identity, love when it starts to fall apart
(Time taken: 70 hours on program, 26 days specifically with planning)
They look like a bride, but they are not. This is one of the True Fae antagonists, named Estherán, for my changeling x vampire crossover as they are attending their first Palla Grande. Since they have been invited by two notable Sabbat personalities in canon-divergent L.A.
Thank you for this year's opportunity, @tzimizce. This year's Palla Grande event can be found here with the theme Danse Macabre.
Art analysis, face close up and more information under the cut.
I've storytelled Changeling the Lost one-shot!
Players were changelings, still in Arcadia, who one "day" awoke to their usual place becoming a vast ocean with ruins of modern buildings sticking out here and there. Their Keepers disappeared, and so they decided this is their chance to escape Arcadia for good.
Stökk, Raud and Tauma – three changelings from different times and places, who banded together in Arcadia to become some sort of pirates. Only they aren't unnecessary cruel, so they easily switched from trying to rob players into cooperating with them to get... rocks. Because normal rocks are rare in this water-concrete post-apocalypse. And because they are a frailty of one of local True Fae, Mortician.
Stökk is a way too good swimmer who swam into Arcadia while trying to cross a dangerous river. Raud is an actual pirate from 18th century, who was obsessed with finding new land and eventually found Arcadia. And Tauma is simply a marine biologist who looked into sea too eagerly, bringing attention of True Fae onto herself. By the end of one-shot, player saved this trio alongside themselves.
Pythia and Jules. Pythia is an oracle who forsaw his own death not long before players arrived. Pythia is a former lover of Mourner, local True Fae, and they fall in love easily, most of their beloved dying the moment they move on, either to heartbreak, to environment or to jealous Mortician. Pythia survived due to his insane luck and sharp mind, and for a long time he was trying to help people Mourner dragged to Arcadia. Fruitlessly, unfortunately. Players prevented his death and helped him escape with them in the end.
Jules is a new beloved of Mourner, who has spent only several hours in Arcadia, hence his human appearance. He didn't understand what was going on, thinking it to be a mere dream. Pythia helped him survive and hid him from Mourner, before the truth came out and Mourner tried to drown everyone in their tears. That's where Pythia was about to die, and Jules finally understood that this not a mere dream afterall. Players got him out as well.
And now onto True Fae of this game:
Mortician
A Leviathan-type creature (literally, ocean boils around them) using their appendage with human-like scales to pretend to be less of a threat than they are. Madly "in love" with Mourner and spent their days imprisoning Deceased, first beloved of Mourner and another True Fae, before Deceased escaped and the cycle began anew. All three Fae were having something like fun living in this cycle, before Mourner broke it by falling in love with a mortal human, thus making other two realise humans exist as well.
Mortician chased after players, trio of pirates, Pythia and Jules (all crowded on one boat) in the game's finale. But players managed to slow Mortician down with a candy that was inedible for anyone who wished to harm someone (it's a reworked goblin fruit from the 2e book) and rocks. Yeah. And when the bastard trashed around, one of waves created carried everyone out of Arcadia safety. Hooray.
Mourner
A True Fae who started this whole mess when they began to take in human lovers, making Mortician and Deceased realise humans existed in the first place. After that all three began capturing humans somewhat regularly for their own reasons.
Mourner almost drowned everyone in their tears upon realising Pythia lied to them about whereabouts of Jules, but players distracted her with Deceased, their original lover, and escaped on the nearby boat.
Deceased
Mourner's original lover, a True Fae who got bored of being constantly imprisoned by Mortician on their "beloved's" behalf long time ago and especially after Mourner starting taking lovers among humans.
Deceased seeked to leave Arcadia, or at least this part of it, for a long time. Players initially assumed Deceased was another changeling and agreed to make a deal with them, thus learning about the way out, but promising to assist Deceased and not to leave them when faced with trouble from other Gentry.
In the end, upon realising what Deceased truly was, players fed them another reworked goblin fruit, fish who made Deceased lose their fear. So Deceased went to get revenge from Mourner, and players escaped, technically not breaking the bargain.
And lastly, a guy who greeted players upon them emerging on their boat in Amsterdam's canals at night.
Adlar, King of Summer in local freehold. He hasn't actually been to Arcadia, but because he is a son of mortal woman and banished Gentry (so-called Charlatan) (a fact Adlar abhors and hides to the best of his ability) he is still technically a Changeling stuck in this whole changeling business. He welcomed newcomers in and invited them to local sport complex, owned by Summer Court, to stay the night, and the game ended on this happy note.
I actually added him the night before the actual game, because one of my players, who played with me before, asked if he'd appear. And I said "oh yeah! of course! I've totally accounted for that!" and went to draw him at 1 am. That's why Adlar's sprite looks better than previous ones, which were ready a month before the game. But I like this, since Adlar appears in reality, unlike all others whom players saw in Arcadia.
There was also a map, drawn by Raud in-universe, but Tumblr doesn't allow more than 10 images per post, so yeah. That's it. Thanks for looking at my guys.
Lena West
Changeling - Wizened Apoptsome/Oracle
Character by @lunwyr
my little kiasyd who has gone through so much
Totally a normal human being, come closer
This took me 2 weeks and 6 days pfft
The background is heavily inspired by the Twilight Wood from CTL and this is my "True Fae" OC.
I am mix and matching CTL and CTD, so I can mash it together with VTM 5v. It's more of a private project tho lol
Deets under the cut:
could you share some tidbits and lore about felicity? she sooooo cool :>
ABSOLUTELY YES I LOVE TALKING ABOUT HER.
Quick TLDR: Felicity Starr is a changeling based on the Changeling, The Lost TTRPG system. She's an Elemental Blightbent due to being used as a doll with other dollified changelings to represent major pollutants by her fae keeper. Think of a doll line like MH or EAH but fucked up, evil and also if Barbieland in the Barbie movie was in the middle of Bikini Atoll.
Currently, Felicity is out of Arcadia (against her will) and living in India! She lives in a penthouse in one of the major towers where she'll chuck plastic cups off her balcony for fun. If it isn't obvious, Felicity is the personification of plastic pollution! She loves it to her very core and encourages it in everyone and anyone via her very popular content: restocking and shopping haul videos. She's in a crazy amount of credit card debt but she doesn't carrrrrrrrrrrrrrrrrrrr.
She speaks Hindi, French and while she can speak English she cannot type it well. She's learning cuz one day she hopes to move to the USA, though she's indecisive about which state.
Fun fact speedrun GO:
Has an extensive track record of driving tickets, citations and even a warrant due to her reckless driving. She is chaos on the road but by god does she love it.
Animals I associate w/ her are pigs, hares, skunks and seagulls.
She does an insane Ronald Reagan impression.
Felicity wasn't her name in Arcadia or before her kidnapping! She picked it because it started with an F.
She has a fondness for dragons and unicorns.
Number one ragebaiter and loves to throw any debate entirely off-kilter.
Said this at the beginning of a Killing Game RP:
anywayss ummm umm i liek her a lot she's my blorbo OC i have merch of her and many commissions heres her toyhouse
oc o'clock part three where i talk about an oc cause I cannot sleeeeeppp:
when persey was kidnapped, she was two years old. 6 months later she returned from arcadia, but in her time 25 years had passed. her entire childhood, adolescence, and young adult years were spent being a muse for her keeper. "worshipped" and "adored" as long as she didn't do anything wrong and never changed, and forced to grow faster than she should have. she was impossibly expected to look the very same as the day prior and yet, look even more beautiful than last she was put on display. her youth, and every moment she grew, was the very reason she was punished.
when she first found out about her fetch it was through the eyes of her keeper. all she saw was the thing made to imitate her. she watched as no one cared for it, no one cares for it, and how worthless and futile her life was going to play out. 25 years of isolation and fear and cruelty played out, always through her keeper's crafted lens. so persey resigned herself to putting that thing out of its misery if she ever got the chance. it would be a mercy for it and a relief for her and a fuck you to her keeper.
so when she finally found Imani, she could only scream and cry and rage to her keeper (the liar) about the little girl in front of her. isolated and scared with no one to care for her but still a little girl. only 6 months had passed, and she wasn't even three yet. and while some say a fetch is just a heap of things sewn together or a robot made to go through the motions persey knew that if someone cared for and comforted this little girl that she would be very very real.
(that someone isn't her. yet. imani turned eight recently. persey loves her, and loves georgie more for taking care of her. she might not ever be fully able to look her in the eye or explain to her why they share a face but there's one less person who had to grow up the way she should have and knowing that helps).