I guess that's one way to up the ante lol
⁺‧₊˚ ཐི⋆♱ 🖤🩶🤍🩶🖤 ♱⋆ཋྀ ˚₊‧⁺

seen from United States

seen from Malaysia

seen from Türkiye
seen from Kazakhstan
seen from United States
seen from Ukraine
seen from China
seen from United States
seen from United States
seen from United States
seen from United States
seen from China

seen from Poland
seen from United States
seen from United States

seen from Türkiye

seen from Poland
seen from China

seen from Poland
seen from Poland
I guess that's one way to up the ante lol
⁺‧₊˚ ཐི⋆♱ 🖤🩶🤍🩶🖤 ♱⋆ཋྀ ˚₊‧⁺
Coding tutorial: Observer pattern
The observer pattern has an object named the ‘subject’ which maintains a list of ‘observers’. The subject will notify all the observers when an event occurs. The observers can then choose how they wish to respond to the event.
In this tutorial you will code a zookeeper and animals. The zookeeper represents the subject of the observer pattern. Whilst the animals represent the observers.
The zookeeper will notify the animals when he arrives, and the animals will respond in there own unique way.
To follow along to this tutorial, you can either just read it and apply the knowledge to your programming language. Or you can use Visual Studio, by creating a solution, then create a project with a console application. Then run the project to see the output in the console window.
Walkthrough and full code example on the blog:
In this tutorial you will learn how code the observer pattern using a zookeeper and animals. The zookeeper represents the subject of the obs
40 for the ask game
40. what’s the most interesting item you own?
hmmmmmmmm……
Ooh! Not sure if this is a good answer, but in college when I bought the cheapest used copy of the famous Go4 Design Patterns textbook I could find, I was surprised to find that it had been signed by 3 of the 4 authors!
just needs Erich Gamma to complete the set!
full list for those who want to play
𝗁𝗍𝗍𝗉s://instagram.com/sarahsignslondon
Normally I just post about movies but I'm a software engineer by trade so I've got opinions on programming too.
Apparently it's a month of code or something because my dash is filled with people trying to learn Python. And that's great, because Python is a good language with a lot of support and job opportunities. I've just got some scattered thoughts that I thought I'd write down.
Python abstracts a number of useful concepts. It makes it easier to use, but it also means that if you don't understand the concepts then things might go wrong in ways you didn't expect. Memory management and pointer logic is so damn annoying, but you need to understand them. I learned these concepts by learning C++, hopefully there's an easier way these days.
Data structures and algorithms are the bread and butter of any real work (and they're pretty much all that come up in interviews) and they're language agnostic. If you don't know how to traverse a linked list, how to use recursion, what a hash map is for, etc. then you don't really know how to program. You'll pretty much never need to implement any of them from scratch, but you should know when to use them; think of them like building blocks in a Lego set.
Learning a new language is a hell of a lot easier after your first one. Going from Python to Java is mostly just syntax differences. Even "harder" languages like C++ mostly just mean more boilerplate while doing the same things. Learning a new spoken language in is hard, but learning a new programming language is generally closer to learning some new slang or a new accent. Lists in Python are called Vectors in C++, just like how french fries are called chips in London. If you know all the underlying concepts that are common to most programming languages then it's not a huge jump to a new one, at least if you're only doing all the most common stuff. (You will get tripped up by some of the minor differences though. Popping an item off of a stack in Python returns the element, but in Java it returns nothing. You have to read it with Top first. Definitely had a program fail due to that issue).
The above is not true for new paradigms. Python, C++ and Java are all iterative languages. You move to something functional like Haskell and you need a completely different way of thinking. Javascript (not in any way related to Java) has callbacks and I still don't quite have a good handle on them. Hardware languages like VHDL are all synchronous; every line of code in a program runs at the same time! That's a new way of thinking.
Python is stereotyped as a scripting language good only for glue programming or prototypes. It's excellent at those, but I've worked at a number of (successful) startups that all were Python on the backend. Python is robust enough and fast enough to be used for basically anything at this point, except maybe for embedded programming. If you do need the fastest speed possible then you can still drop in some raw C++ for the places you need it (one place I worked at had one very important piece of code in C++ because even milliseconds mattered there, but everything else was Python). The speed differences between Python and C++ are so much smaller these days that you only need them at the scale of the really big companies. It makes sense for Google to use C++ (and they use their own version of it to boot), but any company with less than 100 engineers is probably better off with Python in almost all cases. Honestly thought the best programming language is the one you like, and the one that you're good at.
Design patterns mostly don't matter. They really were only created to make up for language failures of C++; in the original design patterns book 17 of the 23 patterns were just core features of other contemporary languages like LISP. C++ was just really popular while also being kinda bad, so they were necessary. I don't think I've ever once thought about consciously using a design pattern since even before I graduated. Object oriented design is mostly in the same place. You'll use classes because it's a useful way to structure things but multiple inheritance and polymorphism and all the other terms you've learned really don't come into play too often and when they do you use the simplest possible form of them. Code should be simple and easy to understand so make it as simple as possible. As far as inheritance the most I'm willing to do is to have a class with abstract functions (i.e. classes where some functions are empty but are expected to be filled out by the child class) but even then there are usually good alternatives to this.
Related to the above: simple is best. Simple is elegant. If you solve a problem with 4000 lines of code using a bunch of esoteric data structures and language quirks, but someone else did it in 10 then I'll pick the 10. On the other hand a one liner function that requires a lot of unpacking, like a Python function with a bunch of nested lambdas, might be easier to read if you split it up a bit more. Time to read and understand the code is the most important metric, more important than runtime or memory use. You can optimize for the other two later if you have to, but simple has to prevail for the first pass otherwise it's going to be hard for other people to understand. In fact, it'll be hard for you to understand too when you come back to it 3 months later without any context.
Note that I've cut a few things for simplicity. For example: VHDL doesn't quite require every line to run at the same time, but it's still a major paradigm of the language that isn't present in most other languages.
Ok that was a lot to read. I guess I have more to say about programming than I thought. But the core ideas are: Python is pretty good, other languages don't need to be scary, learn your data structures and algorithms and above all keep your code simple and clean.
I wasn’t a die hard fan of Spidey when the 2000’s and my teenage years collided back then.
Records and data transfer in Java
So a colleague of mine was curious about the Data Transfer Object pattern, DTOs and specifically Records in Java, so I decided to write smth about that. You can find it here:
2023-12-07 So… transferring data Transferring data! It’s one of the most...