TODAY ... THE DAY OF THE K-MODS DIRECTX11 UPDATE :)
Hello everyone :)
Here we are, after 2 weeks of intensive hard work :D we finally made most of our Sims 4 creations compliant with the pesky direct x11 update ...
As we thought, it has nothing to do with square or non square pictures ( maxis make non square pictures since the Sims 2 ) as we read around the web. So, do not waste your time with this point.
The difference between before the directX11 and after the directX11 is that now, strictly x2 multiple .dds are required.
Mainly, the minimum sizes of images in the Sims are 128 and/or 256 ( except thumbnails and some tiny specular which are smaller ) ...
Based on this, before the directX11, we could make images based on multiple of 128 and/or 256 such as 768x768 - 1536x1536 and so on, which was convenient to render a better image without growing too high in size/weight. It was a kinda suitable tolerance which is accepted by almost all games !
But now, every image which is not a perfect x2 multiple brings the famous question mark on it.
Curiously, this statement does not apply to ... Walls ! 256 base multiple is still working ( 256x768 - 256x1024 - 256x1280 ) Illogical as fuck but well ... here we are ;)
The Worlds we didn't update are due for a complete redux, so you'll have to wait a bit for those :
Brindleton Bay
Del Sol Valley
Britechester
And of course, the one we never released until now : San Myshuno
WHAT WE UPDATED TOO ...
We still didn't update the fences of the k-606. It will take some time. Be patient ;)
As we're currently updating our website, we re-organized the whole k-303 stuff which was a real deal :D But everything related to the k-303 is now direct x11 updated :) ( such as Willow Creek trolleys )
We corrected a few files too. Easier since we had to check so many files :D And we added some new stuff ( such as Outdoor Retreat small replacements )
This update changes everything for the ones who made the x11 update. It changes almost nothing for those who didn't make the x11 update. It just updates our files ;)
Everything is not yet over and finished. We just made the essentials.
Our walls are working fine ( except the thumbnails ... As we didn't make those thumbnails, we search the issue )
Many of our creations are ok. But not everything indeed. We didn't yet check everything. That's a job at work :) So, you know, if you notice something, send us a message. A detailed one of course ...
THE UPDATES WERE MADE POSSIBLE BECAUSE 2 FANTASTIC TESTERS WHO MADE THE DIRECT X11 UPDATE HELPED US. THEY WERE OUR EYES ON THIS PROJECT :)
SweetCupitan : @cupisims
Mika : @kunisprings
THANKS !!! and Bravissimo :)
And now ... the links ! :D
k-hippie main website : https://tech-hippie.com
All the k-mods : https://tech-hippie.com/k-mods/
Sims 4 faktory : https://tech-hippie.com/sims4-faktory/
Have fun and stay tuned for some coming other updates !












