Skin Pack #15 (Doom) - Narrative shooters
The first skin is inspired by the Deus Ex franchise, particularly the black-gold color scheme and abstract triangle patterns associated with the newer games of Human Revolution and Mankind Divided.
The Praetor Suit's design is based on the Titan armor augmentation in Mankind Divided, and the color scheme was inspired by the "Berserker" avatar from Deus Ex: Breach. The shoulder launcher takes the form of the Hyperion plasma cannon, and the Doomblade has been replaced with the Nanoblade. The design of the forearms (which are canonically uncovered by the Titan armor and for the Berserker avatar) was based on the Shadow Operatives.
The second skin is based on the iconic HEV Suit from the Half Life franchise, worn by its protagonist Gordon Freeman.
Although visually inspired by the Mark 4 HEV Suit from the first Half Life, the suit pictured here is the Mark 6.66, which I imagine is a fully combat-ready transdimensional exploration suit. The shoulder launcher takes the form of the Gravity Gun, and the Doomblade has been replaced with the classic crowbar.
The third skin is based on the Alpha Series of Big Daddy from Bioshock 2, specifically that game's protagonist of Subject Delta.
Doomguy wears Subject Delta's gear with a helmet inspired by his diving bell. The shoulder launcher is based on the Launcher weapon and the Doomblade on the iconic Drill, with the fuel efficiency and damage upgrades. Like Subject Delta, Doomguy has an old-fashioned diving knife hanging from his belt.
Commissioned by me and drawn by Nate Welch (Artstation, Twitter)