“Happy one year to my d&d campaign, Enigma Emblem Chronicles. I've been dealing with a lot of mental health struggles and sometimes playing d&d is all I want to do, so thanks to these weirdos for putting up with me. You all are some of my best friends and I love all of you so much. Here's to another five years!
Also happy first player death! (It's okay a god might have intervened and saved him)” - @scatteringmyashes
Part one here and part two here. Part four on its way.
The journey to Kima, Orolond, was rather interesting. The party encountered a group of bards traveling north as well as a merchant of magical goods, Milandro, a half-orc who sold them a number of useful items. There was a brief fight with a group of animalistic bandits and Keith almost drowned (again) while crossing a river, but the party arrived safely at the border between Orolond and Braghad.
Thanks to the invasion, a number of refugees as well as the usual merchants were attempting to cross the checkpoint. Talion attempted to use his noble background to get the group through faster and, along with Lorilla, convinced the leader of the guards that they were on an important mission. Thus, the party entered the new nation.
On the road, Pharos bought a number of apples for everyone and helped a spice merchant named Sam fix his cart. Sam told Pharos to seek him out in Kima.
Getting to Kima several days later, the party soon found themselves lost as to what to do and explored. Talion left the group to try to make his way into the gold quarter, a nicer part of the city which can only be accessed by those with the right papers, and hasn’t been seen since. Pharos reunited with Sam and agreed to go on a date. Meanwhile, Keith encountered a group of bards and attempted to impress them, but failed. Lorilla asked around to see if anyone had heard of any of her siblings in the city and found that her brother was in a local inn. Later, the rest of the party decided to go shopping for new clothes in part to prepare Pharos for his date.
During this endeavor, Iris disappeared and the party split up to find her. Keith ended up getting her whereabouts from two men down at the docks; they told him that Iris had returned to the inn safe and sound, which was correct. While Pharos went on his date, the rest of the party went to meet Lorilla’s brother and discovered that he was a member of the same bards Keith had met earlier. They drank and were merry.
That night, Pharos with his date, the party was attacked in the night. Iris and Keith almost died, in no small part thanks to Lorilla, who cast thunderwave despite knowing it would hit her friends. Thanks to a good bout of luck, Keith was able to save Iris from certain death. The party was also aided by a stranger, Fenrys, who told them that he had some idea of who attacked and would introduce them to his friend in the morning.
In the morning, the party met Xorynth, a mercenary monk who confirmed that The Farmers, a massive criminal organization, had been in charge of the hit. She promised to help get them into the gold quarter in exchange for a cut of gold won from a competition the party planned on entering.
However, Lorilla found herself traumatized by the almost-murder of two of her friends. That night, while the rest of the party explored the gold quarter and found lodging with a powerful group called The Liberati, she sought out her brother and told him that she would stay with him. When the party returned to talk to her, she told them the news and there were tearful goodbyes.