In other words, Ryons can just tell Square-Cube Law to go jump off a cliff.
Makes you wonder just how terrifying it would be to the average person if the giants of Arthurian Mythology and Welsh/Celtic Mythology - and even half-giants like Galehaut - are not actually held back by the "Bigger = Slower" trope and are just as adroit and quick as a normal-sized person.
(Source: Lanzelet, by Ulrich von Zatzikhoven)
Imagine being a knight facing these 10+ ft. tall beings aren't just strong enough to pick cows like coins but can also somersault/backflip, are skilled fencers and are so deceptively fast they outrun your horse by walking.
Honestly sometimes, giant-slaying sounds like a bigger deal than dragon-slaying. At least dragons don't wield weapons.
As established in the previous post, ligic is a magical energy that is generated by matter under the effects of Warclema's physics. It builds up until it starts leaking out. But how do people in Warclema manage to shoot each other with blasts of it?
Stored ligic can be forced out of an object by having it put under some sort of stress, whether it be stretching, applying pressure, or causing it to undergo a sudden acceleration. Almost about anything that could wring water from a cloth can wring ligic from an object. Common methods used by humans are tensing the muscles of one's hand or simply punching the air.
I go with the general idea that a lot of DBZ style ki blast stuff can be done with ligic. It can be concentrated at a single point before being forced forwards in some sort of hadouken or kamehameha. It can be shot as a finger beam. It can also be used for beam struggles. The main differences between the DBZ ki blasts and ligic is the elemental nature of ligic and that ligic can't be guided once it leaves the person, so no curved shots or hellzone grenade attacks.
The ability to release ligic through sudden acceleration allows one to do melee attacks that let out some ligic that will extend past the attack's normal range. The ligic stored in a sword, fist, or other weapon is able to retain the momentum of the weapon even as that weapon stops or changes direction, resulting in a wave of energy continuing out. This provides an easy justification for sword beams and similar ranged attacks with melee weapons.
In games, ligic would have three stats associated with it that I'm going to call "capacity", "control", and "power" for now. Ligic capacity is pretty much max MP. Ligic control kinda corresponds to a mix of dexterity equivalent and wisdom in that it can be used for skillful aim of ligic and is a major part of holding back enough to make efficient use of beneficial properties of ligic without letting it get strong enough to do damage to a target (getting red ligic to heal instead of burn). Ligic power would pretty much be used for magic attack strength.
While ligic use is simple enough for most residents of Warclema to quickly learn the basics of, many still use external means of using ligic, such as plants that can be coaxed into releasing stored up ligic. This is mostly because plants have a higher ligic capacity and being more adapted for its use. The use of one's own ligic by humans is treated like unarmed combat. It can be a useful skill, but having an actual weapon/plant tends to be preferable.
Neutral Ligic
Neutral ligic is ligic outside the colors of red, blue, black, and white. It doesn't really have any elemental effect to it and instead sort of adds some weight to attacks. Even when reflected by an object of the same color, the impact of it can be felt. It's able to be used to physically push objects or continue a cutting slice beyond a blade's normal reach.
Phantom Matter is a rare yet fully understood phenomenon among mages. Phantom Matter is the realm's memory of something material, may it be an object, being or else.
If some matter stays in one place for long enough and then is suddenly and fastly removed, then it leaves behind an "phantom imprint", a shadow of itself in the reality of the realm.
For example, the great Ghost Temple was formerly known as The Temple of Avruum. Built on the top of a mountain, it was destroyed in a matter of seconds by a landslide together with a whole forest on the southern side of the mountain. Now, every full moon and eclipse, or in the especially bright star nights, the temple comes to life, appearing again on the mountaintop.
Phantom Matter is only half material, other half being ethereal. It is half as perceivable than normal matter, being slightly transparent, barely having any scent, absorbing vibrations and sound, dull on taste and color. To exist, it has to be constantly fed with magical energy. Around a source emitting stable amounts of magical energy, it can stabilize, becoming maximally 75% real.
As well, there is possible Phantom Energy, which doesn't react with matter and other energy, most of the times, and is very confusing, not yet fully understood.
Phantom Matter can be conjured, for such magic is usually used by fae, demons and numerous other species. It is called Phantom Magic, and it is a part of Advanced Illusion Magic, and is available to be learned in several colleges.
Dwarves beards are an adaptation to help survive in caves.
The hair around their mouth and nose filters out dust and debris from mining, making it easier to breathe, and reducing the risk of lung damage.
This is why both male and female dwarves have beards, it’s not a sexual dimorphism like it isn’t humans. Instead, it’s an adaptation to keep an organ cleaner; like eyelashes.
It is possible to construct a setting ruled by gods of each element. Fire god, water god, wood god, metal god, and wind god, for instance.
Consider doing this in reverse with an element for each god.
For instance, a setting with 16 gods; rulership, shepherds, the hunt, forests and fields (aka plants), alcohol and hedonism, fire, the sea, the sky, creation, destruction, death, dreams, love, war, storms, and stone.
The resulting elements from this arrangement would possibly be Dominion, Wool, Flesh, Wood, Alcohol, Fire, Saltwater, Sky, White Stars, Black Stars, Death, Mind, Love, Conflict, Thunder/Rain/Clouds, and Stone/Metal.
The physics of this universe could as a result be very weird.
For instance, one could have Dominion and Love as replacements for electrons, with Dominion rendering elements subservient while Love places them together as equals.
Flesh and Wood could be destroyed by Death.
White Stars would produce matter and energy while Black Stars would destroy it, with the latter resembling black holes. There is no conservation of energy.
Conflict could be introduced to a 'molecule' to destroy bonds of Dominion and Love, reducing the molecule to basic forms.
Salt and water would be synonymous, with salt being the solid form of water. Clouds wouldn't be water-as-a-gas, and ice might simply not exist.
Similarly, as this 16-god pantheon has no sun or moon gods, there might well be no sun or moon, or even a day/night cycle. However, sleep would probably still occur due to the dream god.
...More concerningly, it's possible time and space don't exist with this pantheon, unless there is a greater pantheon above them. (Gods of time, space, matter, and energy, perhaps?)
Ok, apparently there’s a Fic where Ryuga, who’s battling Chris, calls out that “that’s not how friction works” on Orion having next-to-no friction as its explanation for staying power. So I’m gonna rewatch the Magic School Bus’ friction episode to see if he’s right!