✦ Team A: 1:30 clear, crit-leaning hybrid build (CR + CDMG + D2W). I'll only note the key points. Follow along the video for the specific attack sequences and timings.
- Always have Sea God Mark available at the start of every Divine Favor.
- If the Divine Favor rotation is too tight, prioritize detonating the orb at the end, and/or skip the first eCA.
- Wave 2:
-- It's easier to dodge this boss's attacks if you hug its left arm or get behind it.
-- Start with Divine Favor. Once the boss's HP is pushed to 3x HP, it will put up a shield (white bar on its HP). Resonance skill hits critting helps a lot with breaking this shield.
-- Final shieldbreak -> Divine Favor at 1:45.
✦ Team B: 1:31 clear, D2W-leaning hybrid build (CR + D2W). Betting on the parry active skills critting, especially for Myst.
- All Fury resonances - at 50% HP for wave 1, at 80%+ HP for waves 2 and 3. Don't hold off using support skill, not unless you are about to use resonance.
- Wave 1:
-- Support skill -> 2BA -> 2BA -> BA to get 6 stacks of Life Stimulation fluctuation buff before using resonance.
-- When enemy is at 80% 1x HP, you can let support skill kill it the rest of the way. This is an option if you don't want your health to dip too low for wave 2.
- Wave 2:
-- After the first resonance, wait for a beat to see if it jumps back before using any skills.
-- I like to do a parry during the first Fury, then another parry as it does its lock phase scream.
-- Weakness rotation: active skill -> support skill -> 2BA spam
- Wave 3:
-- This Myst has shields from the get-go.
-- Quick charged attacks to get HP to full for the first resonance.
-- Resonance rotation: resonance skill -> parry/active skill -> empowered support skill -> parry/active skill -> resonance skill at 1:43 (shieldbreak)
-- Weakness rotation: active skill -> 3BA/2BA -> 2BA -> 2BA -> active skill -> oath
-- Mash the BA button as oath is about to end just in case there's a sliver of HP left over.
✦ Team C: 1:31 clear, crit-leaning hybrid build (CR + CDMG + D2W). The crit fluctuation is a scam. For your sanity, assume that there's no crit increase and set expectations accordingly.
- Finish wave 1 by 2:40, wave 2 by 2:20, wave 3 final shieldbreak by 1:43.
- It's best to use support skill only when the enemy is firmly in place so that you get as many hits in as possible. For waves 1 and 2, this means pushing the enemy to the north.
- Resonance can crit. In wave 1, it helps save time when resonance crits on the enemies on the left enemy and/or the right enemy. In my clear, it crit on both enemies.
- Have the dragon face the north wall for its first 1-2 attacks for the dash attack. After that, anticipate it to jump backwards and adjust your skill timing as needed.