Gravity Orbit 134 stats with Ultimate Weapon X-02 Caleb! I just about lost my mind with this. Very very very hard stage because of the ridiculously steep stat requirement and crit dependence. Crit build (CR + CDMG) and double Oath's Strength betas.
I included my protocore loadout this time as an extra reference.
𝐕𝐢𝐜𝐭𝐨𝐫𝐲── .✦
𝐒𝐭𝐚𝐭𝐬── .✦
𝐏𝐫𝐨𝐭𝐨𝐜𝐨𝐫𝐞𝐬── .✦
𝐕𝐢𝐝𝐞𝐨── .✦
𝐍𝐨𝐭𝐞𝐬── .✦
2025-12-12 8:44 PM
Stat tips:
- High crit rate helps for the consistent damage, from Crit Rate deltas and/or card ranks.
- R3 Yearly Nostalgia (ATK talent) from the Wishing Well is a good and accessible card for LR for these types of stages.
General fight tips:
- Familiarize yourself with Herte Knave: Original (big knave) dash attack animation.
- The Magma Knaves (red knaves) will explode when their HP gets to the low end of 1x HP. Be ready to dodge it when it happens.
- Get comfortable with target switching on the fly. You're going to need it for:
-- Distributing damage evenly between the big knaves by switching targets for charged attacks, active skills, and oath.
-- Triggering a 4th Synced Strike by quickly switching between targets during oath. Enemies must also be grouped together closely to increase the chances of triggering it properly. Thanks to Reese for sharing this strat!
- Position with your back against the closest wall as much as possible, to bait the dash attack towards you. Sometimes the big knaves will want to target Caleb instead, and there's nothing you can do about that sadly.
- Staying within melee range of the big knaves can help reduce its dashing.
- Quick charged attack spam when building Particles. To do this, dodge/animation cancel as your arm swings out. Having the big knaves grouped together as you're spamming charged attack helps a lot with damage.
- Make a habit of using support skill and dodging as you come out of oath.
Wave 1:
- First and second oath: 1-Particle active skill -> 4-Particle active skill -> oath
- During second oath, you must be target switching between the two big knaves all throughout. It's harder to trigger the 4th Synced Strike with just two enemies, but it's possible.
- If any big knaves left over after the second oath, charged attack spam until it's dead.
- Ideally, finish by 1:00 or earlier.
Wave 2:
- First oath: X-Particle (however many you got) active skill -> resonance -> 4-Particle active skill (2BA combos here instead of charged attack, has to be filled when active skill goes off cooldown) -> oath
- Second oath: 1-Particle active skill -> 4-Particle active skill -> resonance (shieldbreak) -> oath -> charged attack spam
- At the start, pre-launch your active skill, then release -> resonance skill when the first enemy becomes targetable.
- Final active skill -> resonance at 0:20 to allow time for the 4th Synced Strike to hit at the end and for extra charged attacks. You can probably stretch that to 0:18, but the times that I did, I ended up short on time.
𝐑𝐞𝐥𝐚𝐭𝐞𝐝 𝐂𝐥𝐞𝐚𝐫𝐬── .✦
[2025-04-12] ✦ Gravity 84, No Stella - R0 Ultimate Weapon X-02 (Awakened Vitality) - Similar stage, weakness focused