HARRY POTTER SPELLS.
Send me a ✶ and I’ll generate a number from 1-32 or have a look under the cut and send me a number of your choosing. My muse will react to your muse firing that spell/curse/hex/jinx in their direction. The descriptions of the spells were taken from here.
Aguamenti: produces a jet of water from the caster's wand.
Avis: creates a flock of birds from the caster's wand.
Bat-Bogey Hex: grotesquely enlarges the target's bogeys, gives them wings, and sets them attacking the target.
Cheering Charm: causes the person upon whom the spell was cast to become happy and contented, though heavy-handedness with the spell may cause the person to break into an uncontrollable laughing fit.
Confundo: causes the victim to become confused, befuddled, overly forgetful and prone to follow simple orders without thinking about them.
Crucio: inflicts unbearable pain on the recipient of the curse.
Densaugeo: causes the teeth of the recipient to grow at an alarming rate.
Disillusionment Charm: causes the target to become invisible, or close to it.
Episkey: used to heal relatively minor injuries. When this spell is cast, the person feels his/her injured body part go very hot and then very cold.
Expelliarmus: used to disarm another wizard, typically by causing the victim's wand to fly out of reach.
Fiendfyre Curse: dangerous, hard to control and extremely powerful cursed fire which can take the form of beasts.
Flipendo: used to send an enemy flying or flipping through the air.
Fulgari: binds the hands with shining cords.
Hair Loss Curse: causes one to lose one's hair.
Impedimenta: this powerful spell is capable of tripping, freezing, binding, knocking back and generally impeding the target's progress towards the caster.
Imperio: causes the victim of the curse to obey the spoken/unspoken commands of the caster.
Jelly-Fingers Curse: causes the target's fingers to become almost jelly-like to make it impossible for the victim to grasp objects.
Jelly-Legs Jinx: renders its victim's legs temporarily useless, leaving him/her to wobble around helplessly until the effect wears off or the counter-jinx is performed.
Knee-Reversal Hex: causes the victim's knees to appear on the opposite side of his/her legs.
Legilimens: allows the caster to delve into the mind of the victim, allowing the caster to see the memories, thoughts, and emotions of the victim.
Locomotor Mortis: locks the legs together, preventing the victim from moving the legs in any fashion. The target can hop when affected by this curse, but walking is impossible without the countercurse.
Mobilicorpus: lifts a body a few inches off the ground and levitates it where the caster points his or her wand.
Obscuro: causes a blindfold to appear over the victim's eyes, obstructing his/her view of his/her surroundings.
Orchideous: makes a bouquet of flowers appear out of the caster's wand.
Petrificus Totalus: used to temporarily bind the victim's body in a position much like that of a soldier at attention; this spell does not restrict breathing or seeing, and the victim will usually fall to the ground.
Rictusempra: the subject experiences the sensation of being tickled.
Serpensortia: conjures a serpent from the spell caster's wand.
Silencio: silences something/someone immediately
Slug-Vomiting Charm: a jet of green light strikes the victim, who then vomits slugs for an undefined period of time
Stupefy: puts the victim in an unconscious state.
Tarantallegra: makes victim's legs dance uncontrollably, so the victim cannot control his or her movements.
Trip Jinx: causes the victim of the jinx to trip and fall.









