I can finally post these! I made a gift for my friend @seaslugbananabread because I got them for secret Santa. Naturally I had to crochet a body-pillow sized Pacific Banana Slug.
Bonus:

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I can finally post these! I made a gift for my friend @seaslugbananabread because I got them for secret Santa. Naturally I had to crochet a body-pillow sized Pacific Banana Slug.
Bonus:
Which Edition of D&D had the best design/artwork of a Giant Slug?
First Edition
Second Edition
Third Edition
The Big Banana - I visited Muir Woods somewhat recently and I looooooved seeing the banana slugs. A friend of mine took a great photo of a banana slug so I had to make art of it! Please enjoy this giant, glowing banana slug.
My original art made in Procreate, image description in alt
This sticky lady actually was the first (as you can see) but I've forgotten about her
So, here she is Giant Slug
Her design was based on European red slug and their interesting skin texture but I've turned it more into scale-like look
sexy monster of the day: giant slug from monster girl encyclopedia
Hexbreaker (Magus Archetype)
(art by Scarday on DeviantArt)
The old magic can do a lot in terms of protection and healing, but it can also be very dangerous, capable of nasty curses and the like. It’s a volatile form of magic like that, and quite capable of falling victim to corruption, either from outside evil such as hags and fiends, or the wielder’s own vindictiveness.
And so, there are those that learn how to fight against these old ways. Stereotypically, these are often divine casters like inquisitors that seek to defeat these insidious foes, but that does come with some unfortunate baggage. (There’s a reason that inquisitors have been replaced by thaumaturges in 2E)
Some, however, find that the best way to combat dark magic is to learn similar mystic arts, alongside martial skill. In the past, we’ve looked at the Hexcrafter, which combines magus arts with the old ways to let a magus cast hexes. Today, however, we look at the Hexbreaker, a magus that learns counterhexes to dispel curses and even turn such foul arts back upon their caster.
They might be part of an old ways tradition to curb the most wicked among their number, or they might be newer, arising from other sources that simply seek to be rid of such malice. Either way, they demonstrate exceptional skill at countering the dark arts of spellcasters and other curse-bearing creatures.
Protecting themselves and others from curses means reacting quickly, and these mystic warriors learn an art of channeling their arcane reserved to disrupt a curse spell, malevolent hex, or similar ability as it is used, potentially negating it. It does not, however, have any effect on accursed auras that certain creatures have, however. Additionally, they can potentially learn spells to properly remove curses and break enchantments.
They can also expend even more arcana to turn the curse back on the caster, delivering an ironic punishment to them.
There are also two new arcana they can learn. The first lets them expend even more arcana to help guarantee their success in countering such cursed magic.
The second, however, causes dangerous feedback when they counteract or remove a curse, wracking the body and mind of the curse-layer.
A few ordinary arcana also suit them well, particularly those that are effective against other casters as well as blessing their weaponry against particular types of foes.
This archetype is specialized, but simple, offering a way to counter hags, witches, and other foes that specialize in curses and dark magic. As such, I would build to be an anti-caster that disrupts enemy magic regularly, using their anti-curse abilities as a nice bonus for the right situations.
Exactly what these warrior-mages experience with the old magics are will color exactly why they went into this art and how they view them. Perhaps they hate all practitioners of witchcraft, regardless of their intent, or maybe they have a deep, intimate understanding of the old ways that other witch-hunters might not?
Chasing the rumors of a curse-slinging witch, the inquisition sent some of their agents and a “heathen specialist” to hunt them. However, upon arriving they find the home demolished, apparently by a giant slug. The inquisitors are disappointed, but content to move on, but the specialist isn’t so sure the witch is dead… or that they are indeed a heretic at all.
Adaros have a long history of conflict with hags and sea witches seeking to use their people as tools of vengeance against surface people, so they have learned much about curse magic to turn aside their dark magic and destroy them, their greatest warriors often recognized as “Spellbiters”
Kovas of Longshadow is a mercenary witch hunter, wandering from place to place, keeping an ear to the ground for dark magics and abuses of lighter arcana. He always studies a job thoroughly to determine if the mage in question has truly done wrong and deserves his judgement. However, refusing work that doesn’t meet his standards tends to make enemies of those seeking the wrongful death of someone by claiming they are a dark practitioner.
Snow Maggoth
Image by Mark Allen, © Emperors Choice Games
[Commissioned by @crazytrain48. Maggoths are giant slugs with surprisingly high HD in Arduin, and the snow maggoth is an arctic variant. The 26 HD I gave this version is about at the halfway point of the original, which was theoretically supposed to be Basic D&D compatible. The Compleat Arduin edition refers to their breath weapons being used during the mating season, which inspired me to refer to the mating battles of nudibranchs and flatworms. Most terrestrial slugs are relatively egalitarian and fertilize each other, but other simultaneous hermaphrodites not so much.]
Snow Maggoth CR 19 N Magical Beast This immense white furred slug is the size of a house. Bluish fluid drips from its ravening maw.
Snow maggoths are enormous slug-like omnivores native to polar regions. They can survive for extended periods of time between meals, but gorge themselves when food is easily available—they may consume a few trees or an entire herd of caribou at a time. Snow maggoths are wandering and solitary creatures for most of their lives, but gather in the mating season to pair off. Snow maggoths are hermaphroditic, but compete with each other in order to father offspring instead of pay the metabolic cost of laying eggs. These contests involve pushing and wrestling with each other, as well as spraying their freezing fluid in arcs. The snow maggoths seem to judge one another on both distance and accuracy, and these contests are often deadly to unfortunate bystanders.
Snow maggoths have no natural predators, and few unnatural ones. Only a white dragon of considerable age would dare tackle a snow maggoth, and frost giants keep their distance—a snow maggoth is large enough to swallow even a giant whole. Their fur is translucent and incredibly warm, and is thus valued as a luxury textile, but it is much easier to gather shed clumps in the massive creatures’ wakes than it is to shear or skin one of these beasts.
A snow maggoth is around 80 feet long on average, but rumors exist of individuals twice that size.
Giant Slug
The giant slug, Is at the door, He's out of slime, He's come for more.