Card Games
The following games are played using a Playing Card Set, so if a player has proficiency with playing cards, they may add their proficiency bonus.
The result of these games are still determined with dice rolls so no actual playing cards needed.
King’s Bluff
First popularized by the ruling class and then simplified by the common folk, this game has become one of the best well known, and immensely popular, which has led to it being enjoyed throughout the land.
Players - Minimum of 2 Betting - Players throw coins into the pot before drawing any cards. Every round after they have the choice to raise, call/match, or fold, after drawing cards, betting continues until all bets are equal. Winner takes the pot.
This game has three rounds, in the first round the characters draw three cards - roll 3d6s, which they keep hidden. In the first or second round, a player may reroll one of their hidden dice, they can only do this once per game and they must take the new roll. In the second round they draw a card - roll a d6, the result of this roll is shown. the third round is the same as the second, a 5th d6 is rolled, i.e. drawing a card, and its result is shown along with the the result of the second round.
At the end of the three rounds everyone shows their hands, they player with the highest hand wins.
Winning Hands (lowest to highest): A pair, two pair, three of a kind, low straight (1-5), high straight (2-6), full house (a pair and three of a kind), four of a kind, five of a kind.
Traveler’s Triad
A game common amongst caravans, and with it’s popularity amongst merchants and mercenaries alike, has led to a group of players to be found in almost every bar and inn.
Players - Minimum of 2 Betting - Players throw coins into the pot before drawing any cards. Every round after they have the choice to raise, call/match, or fold, after drawing cards, betting continues until all bets are equal. Winner takes the pot.
This game is played in three rounds, in the first round each player draws a card - rolls a d12, the result is hidden. Then in the second they draw again, this time rolling a d8, and again hiding the result. Finally in the third round, they draw their final card, each rolling a d6, and keeping their hand hidden until all betting is finished.
Once finished all players show their hand with the highest total winning, the highest score one can get is a 26, but the best hand one can get is the Traveler’s Triad, which is a one on each dice (1, 1, and 1).
12 Riders
Its origins have been long lost to time but yet this popular game has stood through it all, still hosting popularity by players in bars throughout the land.
Players - Minimum of 1 (against a dealer) Betting - This game is played against the house, with each establishment/dealer, setting the buy-in bet.
The overall objective of the game is to get a score of 12. Each player starts with two cards - 2d6s, which are ruled when all bets have been placed, the result of which they keep hidden.
1s can be worth either one or ten points, otherwise points are equal to the number rolled on the dice. After the results are rolled, a player can hit - draw another card (roll a 3rd d6), or stay. The player may also chose to fold which result in them getting half their bet back.
The total score is against the dealer, who shows their final hand, if the player has less then 12, but higher then the dealer, the get their bet back. If the player has 12, the player gets double their bet, and if the player has less then the dealer, or if the bust, get over 12, they lose their bet.















