I am SO NOT NORMAL about this man, hohh fuck-
So, umm, played demo of @gritrook 's monster dating sim called Hateship ((because I'm a sucker for monsters and romance)) AND HOOO MAN.
While there isn't much yet I think I already have my favorite.

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I am SO NOT NORMAL about this man, hohh fuck-
So, umm, played demo of @gritrook 's monster dating sim called Hateship ((because I'm a sucker for monsters and romance)) AND HOOO MAN.
While there isn't much yet I think I already have my favorite.
MALFUNCTION
Soooo I've once again been hit with hype for the upcoming Piraka dating sim, Hateship.
While listening to the (likely placeholder) title theme, I was struck with this very vivid mental image of the possible dynamic between the game's versions of Avak and Reidak.
Being me, I couldn't resist, bringing it to life while trying to emulate @gritrook’s style. Had a lot of fun!
If you play visual novel dating sims, I'd love some help making decisions for my project, Hateship!
It's been a whirlwind on my end this year, from moving house (again in a single year), to finding a new job and various health setbacks. They've all thrown a variety of wrenches into the progress on my projects, making it slow even in my newsletter updates.
Will I catch a break? Hopefully it's looking like it, but all this has brought me to rethink my approach to Hateship's update schedule (my noir monster romance dating sim involving a bunch of biomech criminals). I'm considering making them shorter, more frequent releases - but I'd love your input before I make a full commitment.
If you have ten minutes up your sleeve, please fill out the below survey about visual novel dating sims:
Complete Survey!
As thanks, you'll get the key character artwork as a desktop background at the end.
(survey closes at the end of next week)
Within, I ask you questions such as:
When do you prefer to play a game during development?
What are your favourite parts in visual novel dating sims?
What do you wish they did better?
Your answers will help shape both the game's features and how I approach production going forward.
sIR, I'M TRYiing to drive, s i r-
@gritrook
I have, after a period of mental exertion, reached a pertinent resolution regarding the trajectory of Hateship. It is to be situated upon a traditional sailing vessel!
After a brief skirmish with my conscience, I saw fit to cast aside the 1930s in favour of stepping two centuries into the past. Fear not, I ensured every date retained historical accuracy, with particular effort exerted upon the research thereof. Naturally, our noble protagonists remain curious amalgams of gleaming metal and mortal flesh. Some artistic liberty is, I daresay, only right.
We shall enjoy a bounty of new delights, including:
A prodigious increase in 'capital, capital' and 'hear, hear' imposed upon the dialogue.
Fits of dramatic pique, as such that damsels may faint!
No greater piracy than that of your heart.
Pray, do not think me a laggard! For, as you see, such a monumental redirection required a most sober and deliberate application of the faculties.
Tally ho!
As a little belated Valentine's day gift to you all, I have something so very much more romantic than a night out with roses. 🌹🌹
Statistics.... 📊
I swear it's worth it! Check out the results of the visual novel dating sim survey you helped filled out late last year:
Read the Survey Report
If you're curious about what forty-two people thought (nothing too shabby for my small, humble following) of:
how often they check in on ongoing projects
31 extra game titles respondents suggested related to this genre.
Which features were the most important (hint: it wasn't conventionally attractive characters)
Then go check it out!
Plus, a sneaky little update on where the project will go moving forward.
A smooch for the big guy! ❤ @gritrook
I might have created a character, just for this.
Look, y'all better hurry because these losers CAN'T keep their claws in their own business! (I could've drawn myself with an in-world persona... but staying human is much, much funnier).
Fill out the visual novel dating sim survey before they steal it from me!
As thanks, you'll get the key character artwork as a desktop background at the end.
20+ respondents already, wow!
Survey closes end of Friday 21st Nov - Melbourne/AUS time
Within, I ask you questions such as:
When do you prefer to play a game during development?
What are your favourite parts in visual novel dating sims?
What do you wish they did better?
Your answers will help shape the feature for my project game - Hateship - and how I approach production going forward.
Thanks!