id love for you guys to explain more about your headspace/mapping it! /nf
we're trying to map ours and not having the greatest luck so far haha
(tagging @siffrin-enthusiast bc they were also interested)
here’s the map again for reference
so starting with the one in the center is the flowers, this is the field and it has quite a few doors that lead to other areas. the doors that are open travel are the starry hallway (which leads to alter rooms), the pillow fort/pillow fort subsystem, the schoolhouse, and the glass beach. minus the pillow fort subsystem, this is where the secondary system inhabits. As well from the glass beach, the merfolk subsystem is under the water on the beach
then if you see the smaller circles that have the card suites, those are NPC gatekeeper/guard stations. they're just rooms with fake alters that will only let you past if you're allowed to/have clearance. they only let past mid-high level gatekeepers
past the stations are different subsystems. the one with the heart is the evenfall subsystem, they kinda have a house their own house separated from the rest. evenfall is probably the most functional subsystem
the one with the road and the leaves is the breezy subsystem, which is the largest subsystem both alter and headspace-wise (we also suspect that there may be some nested subsystems within it, but we can't confirm that so we're ignoring it for now). It's a long road and then an apartment complex where they all live, it's mostly fragments and fragment-leaning alters/fledglings with Ezra who leads them.
the one with the bandaids is the infirmary garden subsystem, it looks like a mental hospital and holds the most unstable alters. there's a special task fragment/fledgling named nurse Solace who oversees this subsystem. alters from the breezy subsystem are able to be moved here by Ezra and Solace if they become too unstable or too much of a danger to us
the one with the "zzz" is less of a subsystem, as it's the dormancy/"sleepy complex". i'm honestly not really sure how it works, all i know is that dormant alters stay here. only the highest level gatekeepers and sometimes nurse Solace are allowed in there
there's also kinda another layer not included in this map, we call it the cosmos layer. it has our highest (known) level gatekeeper, cosmosis. we're not sure how cosmosis works, but it's just kinda space. there's also a little guy named void, who is just a vaguely humanoid void, who floats around in there. we're not sure what void does, it might be an archivist of some sort
(there's also like one fragment/shard that doesn't exist within this system (no pun intended), named MAG. we're just gonna ignore mag)
this is VERY long, but yeah! this is kinda a run through of how i understand our headspace
we also used canva to make the map, if you're curious abt that :]