...Am I the only one who finds this weird? That like, all the beautiful, intricate, nuanced, well-realized 5th Edition DnD Player Characters I've read about are fighting-fit and in the pink all the way down to 1 hit point...
But the moment they drop BELOW 1 hitpoint -- & assuming no outside interference or bonuses -- they're basically flipping a coin with Death, and the first one to get 3 'successes' (aka, best [most wins] out of five) determines the PC's life or death?
AND WE'RE ALL OK WITH THAT?
..I have alternative suggestions* it's just weird to me this is The Mechanism that 5e went with. Modern DnD-ers, plz explain what you think? I'm #modern DnD curious but this one baffles me a bit!
*: primarily, "0 HP = Unconscious, you gotta fall a lot BELOW zero to get into actively-bleeding-to-death or even insta-dead territory" -- which makes it less dramatic and risky** (unless you're low-level and/or the thing that knocks you down Absolutely Clobbered you), but also isn't "any final hitpoint poke puts you in a game of heads-or-tails for The Big Sleep"
**: ALSO allows the option of "total party battered unconscious... then wake up in the bad guy's jail" as the default, rather than "total party battered unconscious... those lucky at coin-flipping wake up in the bad guy's jail, the others died hours ago"












