When one of the best animators in the business starts creating his own game, you pay attention. Not only has Johan Vinet (@johanvinet) done spectacular work on Flinthook in the animation department, he’s also a master at pushing characters to the minimum of pixels, as well as inspiring awe with environments such as some of the stages in Rivals of Aether.
When you combine all of Johan’s skills together (and—I shit you not—he does music as well), you get Lunark, a cinematic platformer packed into a tiny resolution with highest levels of fluidity.
The Canada-based artist combines both 3D animation and rotoscoping to channel the best of 90s entries in the genre—Flashback, Prince of Persia, Another World—and brings them to unique heights with his extreme sense for stylization and animation.
After working for other independent studios, it’s now Vinet’s wish to make his own vision come true and work full-time on Lunark. To that end you can join pretty much every other pixel artist I know in supporting the creation of the next best cinematic platformer on its Kickstarter campaign ($13+, macOS/Windows).












