So I've been rewatching Gravity Falls, right? And reading the Book of Bill, of course. And also playing a lot of Cultist Simulator? Which is a weird one but also a very specific combination of vibes.
Anyway I blacked out and finally wrote a twin pair of journaling games, A CALAMITOUS COINCIDENCE and THE ALCHEMIST. I wrote them in my dark basement research center (apartment) while remembering only occasionally to fulfill my obligations to the outside world (still going to work, I guess) while attempting to string together the clues and assemble, at last, my magnum opus (get them on the actual page, or screen I guess).
Anyway, let's do some normal ad copy.
Calamitous Coincidence is based on stories of lonely investigators, clever children, and inescapable tragedy (like A Series of Unfortunate Events, The Mysterious Benedict Society, and Gravity Falls) while The Alchemist lets you jump right in to bullshit esoteric thinking inspired by absolute freaks like John Dee and Aleister Crowley (or Cultist Simulator and Susanna Clarke's Piranesi, which are the reasons I actually wrote it).
I'm really putting that religion degree to good work, huh?
Both games give you the tools you need to figure out who you are in the world, what you're looking for, and where you think you'll find it -- neither give you the answers you're looking for. You'll have to find those yourself.
Both games are prototypes, currently available on Patreon for anyone paying $3 or more. As always with my patreon stuff, I extremely, extremely encourage you to sign up for a month, download the stuff you're interested interested in, and then cancel. It still means a lot.
Both games have been setting my brain on fire for the last month and a half, and I'm glad to get them out into the world (even if they are still a little broken).