Cal: *mad sprinting* Durendal: "Cal?! ...Was he...?" Knights: "Prince Cal! Wait!" Durendal: Oh no.
seen from Australia

seen from United States

seen from United States
seen from China
seen from United States
seen from United States
seen from United States
seen from Netherlands

seen from United States
seen from Netherlands
seen from United States
seen from United States

seen from Australia
seen from Czechia

seen from United States
seen from Russia

seen from Nepal
seen from United States
seen from United States
seen from United States
Cal: *mad sprinting* Durendal: "Cal?! ...Was he...?" Knights: "Prince Cal! Wait!" Durendal: Oh no.
Cal: "Well, he's breathing." Knight 1: *breathless* "He'll be fine, sire. I'll get him back to barracks, you-" Cal: "I can't make you carry him back in your state. I'll do it." Knight 1: "Highness, you don't-" Cal: "Alright, which way is the barracks from here." Knight 1: "...God, you really are as strong as they say, huh?"
*20 minutes of chasing later* Knight 1: "Your highness! H-Halt!" Knight 2: *WHUD* Cal: "Oh my god! Are you two okay? How long have you been chasing me?!" Knight 1: *gasping* "Give...give me a minute...Hoo. God, Your Highness, don't you chafe at that speed?!"
Knight 2(gray armor): "Your highness! Goddamn, how is he so fast?!" Knight 1(Gold trim): "Shut up and run!"
*Insert Benny Hill Theme here*
Uncertain Ground
Major Goals
You can claim 5 XP towards this quest when:
You encounter something unexpected, and freeze up in terror.
On a different occasion, you overcome a great fear.
You post a “what was I thinking?” kind of post about your coming here.
You can earn each bonus once, for a total of 15 XP.
Quest Flavor
1/chapter, you can earn a bonus XP towards this quest when you:
approach something and test whether it’s dangerous.
have trouble meeting basic needs.
see something inexplicable in the distance.
have a mysterious, often recurring, dream or dream-like or supernatural experience.
you find or make something useful.
comfort yourself with a temporary reassertion of normalcy.
post about not being sure what you’re seeing.
Strange Tales
Major Goals
You can claim 5 XP towards this quest when:
You find hidden treasure after a fall.
There’s a terrible storm.
You ride a magical animal.
You can earn each bonus once, for a total of 15 XP.
Quest Flavor
1/chapter, you can earn a bonus XP towards this quest when:
you come across two animals fighting
you share shelter from the rain with something
sharing food with an animal
you’re recognized by someone
you see something unusual in the sky
you encounter a great force of nature
you dream of encountering something dreadful
Life on the Island
Major Goals
You can claim 5 XP towards this quest when:
You make a home in a dangerous part of the setting.
You discover the bones of a dragon.
You allow yourself to lose sight of how dangerous the place is and enjoy yourself.
You can earn each bonus once, for a total of 15 XP.
Quest Flavor
1/chapter, you can earn a bonus XP towards this quest when you:
post about the weather conditions.
post about your daily chores.
play with an animal or minor spirit.
discuss philosophy.
make hypotheses about the magic of the island.
see wonders and criticize or deconstruct them.
Spirits and Animals
Major Goals
You can claim 5 XP towards this quest when:
You get into an online fight with another PC.
You flee from a wicked spirit.
You risk getting hurt to protect something.
You can earn each bonus once each, up to a total of 15 XP.
Quest Flavor
1/chapter, you can earn a bonus XP towards this quest when you:
post snippets about an animal or spirit you’ve met in the Great Forest.
post snippets about your interactions with such an animal or spirit.
post about having tea or drinks with a spirit.
post about how you deal with some personal health issue.
pick at some metaphorical scab—some long-term problem or conflict.
discuss whether life is meaningful/valuable with somebody.
discuss theories about the Far Lands and the metaphysics of the world.