Painting of my burglar over on angmar

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Painting of my burglar over on angmar
Burgundy Adventurer - Beorning
Never get between a Beorning and his sewing...unless you want some cuddling.
We are pleased to announce that our first-ever Legendary server for Lord of the Rings Online will open to the public at Noon Eastern (-5 GMT) on Thursday, November 8th. We are also here to announce the server's name: Anor! For more information about the Legendary server, visit LOTRO.com/Legendary. We hope to see you join us as a VIP for a fresh start to Angmar at launch!
Heads up guys.
I'll be rolling a toon that evening and creating a kinship.
I'll still be Badari over there, so add the name to your friends list on the new server if you would like an invitation, and I'll send invites as soon as everything is ready.
Also, I will be setting up a separate blog for the new kinship soon, so stay tuned for that.
Official website for The Lord of the Rings Online™ with game information, developers diaries, frequently asked questions and message boards.
I am a bit late to the party, but it seems LOTRO has made an announcement...
Allegedly launching on November 6th, The Lord of the Rings Online will be creating a “Legendary” Server on which level 50 will be the cap, and only Shadows of Angmar content is available. Eventually, the cap will raise and more expansions (Moria, Mirkwood, Isengard, etc) will unlock, possibly every 4 months or so.
I confess I am extremely intrigued and will definitely try this out, and I think it is an excellent idea. A few things to note:
The Legendary server is only available to VIP Players. In other words, you must have an active subscription to play on it.
There are no character transfers. Everyone must start out new.
All classes and races will be available, even those which did not exist at the time Shadows of Angmar released.
Anniversary Gifts / Account Age will transfer to the new server. IE, if your account has been active for 9 years, you will receive 9 year awards.
There will be no PvMP on this server, at least at launch.
Account-based services purchased on current servers will transfer and be available on the Legendary server.
There will only be one Legendary Server, meaning everyone from all regions (US, EU, Oceanic, etc) will be on the same server.
I see some things I like here. However, I also see some things I do not like.
This server will not be a true “classic” or “vanilla” server. While it will have Shadows of Angmar level caps and content in place, it will not be Shadows of Angmar as it was in 2007/2008. That means that there will be Trait Trees, the LOTRO Store, new/current class updates and changes, and current/updated maps and regions.
I understand to a point why it is this way, since this is the easiest and least resource-intensive way to make a server like this, and it makes adding/unlocking the next expansions a lot easier. It makes maintenance easy and allows the dev team to create a legacy/legendary-esque server without pulling away resources from the current servers and active development. Also, as much as I loved SoA, there were a lot of bugs in it that have benefited from updates and fixes over the years.
Nonetheless.. if the LOTRO team is going to make a legendary server, why not go all the way and give us an SoA classic server? Creating a server that hosted the original LOTRO as it was in 2007, with the classic classes pre-trait trees and trait lines, without the store, LIs, and certain added systems and features, would go much farther in pleasing and appeasing nostalgic and classic players. That has to be who LOTRO is appealing to here, since this server is VIP only and makes a point of locking out newer content. Sure, other expansions will open up over time, but that will eventually bring this Legendary Server in line with the current servers. That seems.. to kind of defeat the purpose.
There’s only two real reasons I can see for this, three if you count the aforementioned “it’s way, way easier to do it this way / doesn’t pull resources from main development since it’s basically a maintenance-only server” point. First, perhaps they are concerned that a server locked permanently at 50 with only SoA features, classes, systems, and maps in place would get old too quickly and would ultimately be abandoned once the mass majority of players reached the cap. Second.. perhaps the original code was deleted or overwritten in the 11 years since the game launched, and in order to create a “vanilla” server, the entire game would have to be re-written / recreated from older patches, essentially creating a development/resource nightmare.
I am thinking it might be a combination of all three, but whatever the reason, it feels like a great idea with a half-assed execution. They’re trying to do something great, but I am not entirely sure they are going about it the right way or giving people what they are really after.
I know I sound overly critical, especially considering this whole thing is entirely optional and nobody has to participate. I am still definitely going to try it out, and it has peaked the interest of a few friends who have stopped playing over the years for various reasons.
I guess we will have to see how it all pans out. I welcome any discussion on the subject.
Also, since it’s basically just me in my kinship these days, I’m not going to drag it over there. It would appear that the fine and lovely people of Dwarrowdam are tentatively looking to pull together a squad over there. If you like the stupid shit I post, you’ll love them. Maybe you ought to join us.
Summer Picnic - Beorning
Midsummer Bounder - Hobbit Burglar
The Produce Haul - Hobbit Minstrel