So the Age of Imprisonment art...
Ah there he is. We got a clear look at the Link character.
Not gonna lie I was kinda hoping the Korok was gonna be our swordsman lol
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So the Age of Imprisonment art...
Ah there he is. We got a clear look at the Link character.
Not gonna lie I was kinda hoping the Korok was gonna be our swordsman lol
Continuing from the size and height charts posted before, now that the assets are setup, we can make these smaller, more digestible images. With actual measurements listed! All of these heights are based exclusively on the poses shown.
More from Lalam24:
"These were captured on a fixed orthographic setup with the camera parallel to the Z axis. However, I can get Link to be about 3 pixels taller if I put his legs together. For the last chart, I wanted to make sure everyone fit the same overall setup, so I didn't want Link looking like a stick compared to the rest. If I do straighten his legs(with them clipped together), I can get him to 160.63cm max in this resolution, 160.85cm in a larger resolution. He is taller, in this image, than his idle stance, but shorter than he is at the height of his walk cycle. Adult Zelda can lose and gain a pixel or 2 depending on how relaxed she's standing, but her torso being bent forward here ultimately extends its vertical length, and then her head being more straight (than normal) evens out the height more (her head is very large in back). Pre-timeskip Ganondorf is standing up very straight because he's in his walk cycle, so I'm sure he could get a bit taller.. but not by much. Timeskip ganon is standing the least straight here and could definitely gain several pixels.
What's interesting is that Satoru Takizawa (OoT Ganondorf's designer and modeler) describes pre-timeskip Ganondorf as 230cm in his design notes. I would say it adds to the credibility and accurate intentions, of the lakeside laboratory meter stick, that he ends up only being 1cm different here
These are only possible thanks to Aegiker's Link viewer."
Ehhhhhhmmmmmm. Ahhhbmmmm.... idk man I'll have to actually see it
Hm yeah I don't appreciate people leaving negativity in my notes. It's usually towards Skyward Sword.
Anyway Skyward Sword is a good game and has one of the best Zeldas (the character) in the series
Don't reblog, don't interact with my shit if you don't even like it like why bother??
This is an Ocarina of Time height and size chart me and Lalam24 made! I supervised character identification and locale.
This is the definitive orthographic size chart for Ocarina of Time, every character is displayed as their precise size relative to each other. Link in every image for scale.
The text on the first image reads: "Every model here is captured in-game on a fixed orthographic scale. The meter stick is from Lakeside Laboratory. 100cm=160px. Models captured Inside Jabu-Jabu's Belly had a distortion filter and may be several pixels off. Not every NPC is included, standing straight up, captured in the same map, or displayed in all sizes and variants. The Great Deku Tree, Biggoron, Bongo Bongo, and Jabu-Jabu aren't included due to their size. Each image is intended to be 2000x2000px."
Check out a more direct comparison between Link, Zelda, and Ganondorf here.
There's three Hidden Skills the Hero's Shade doesn't demonstrate to Link, one of those being the Great Spin attack.
Sure you can chalk that up to the fact it's just doing a spin attack at full health
But guys
He literally cannot even do it
Because he's dead
I went to the Chicago toy show yesterday and got these as a gift for my birthday. If you went, you may have seen me and not even realized it! WhooOOOOoooo~
Thank you to my boyfriend and his family for getting me these! It was so cool to see this old BD&A Link in-box!