all we ever wanted was to love each other. (despite everything that did to us, i want to try again.)
web weave on the relationship between impulse and skizz of @slashmagpie's perfect lifeline au. god these two break me. so much hurt in the name of love, and beneath it all the love is still there </3
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credits:
cain, josé haramago (tr. margaret jull costa) || lost boys, slashmagpie || therefore you and me, tadanoco (english translation) || asofterworld, #196 || guilty (not remorseful), slashmagpie || how to save a life, the fray || lost boys, slashmagpie || us against you, fredrik backman || @/weaselthing || distillanceflake (via ao3) || preacher (comics) || distillanceflake (via ao3) || selkies: tragedy amongst the tide (via theurbansiren) || lost boys, slashmagpie || the burning, venetta octavia || lost boys, slashmagpie || poem of the end, marina svetaeva || a self-portrait in letters, ann sexton || lost boys, slashmagpie || @/valtsv || lost boys, slashmagpie || little lion man, mumford & sons || @/eyewyrm || undertale || @/eyewyrm || undertale || lost boys, slashmagpie || @/cursedsuggestion
tango is an astronaut who has crash-landed on a distant moon far from home. pearl has it all: a tragic backstory, an arm full of scars, and an arsenal of dark magics in her back pocket. impulse has been here before.
go read slashmagpie's llau!! it's a hermitcraft au based on the lifeline mobile games, though it's written in a way where you don't need to know about either to fully enjoy. fun little science fantasy story about a bunch of aliens trying to take over the world and the group of people trying to stop them. this fic's taken over my world for, like, three years at this point, aided by people who are now my closest friends. i love you forever, i think.
just bingeread llau over a few days and oh my god. your writing is genuinely incredible and i'm absolutely going to check out your other works, but i think the entire fic series (more specifically empty oceans or lost boys) is one of, if not my absolute, favorite fic(s)? just. wow. your characterization is some of the best i've seen in a hermitcraft fic (especially your ren and false) and its the blueprint for writing the hermits now. i aspire to get to your level of in-characterness. i love impulse-in-a-situation fics (genre of fic ive named where impulse is some guy from arizona and things happen to him. and sometimes hes not even just some guy from arizona.) and this is an absolutely perfect representation of that genre. you put him in the torment nexus /ref. i think my favorite character was etho, bdubs, jev, cleo, (their dynamic was one of my favorites though) or tango but i most consistently was hoping for more impulse chapters because i wanted to know more about his backstory or just kinda see him suffer!!!! special shoutout to wels though. i loved him so much. (and GEM! insert that one post about characters that died before the story starts but haunt the narrative) just an absolutely phenomenal fic and ive recommended (forced) everyone i know to read it 👍👍👍
i'm curious, how long did you have the story outlined for? did you know what you'd be doing with the time travel and etho/bdubs' worldbuilding from when you wrote empty oceans or did you only start more concrete planning during my blood or even lost boys? everything is so complex yet well orchestrated (i think i had an audible reaction when tango went back for the key because it was all coming together) ESPECIALLY with making time travel make sense throughout the story (a genuinely phenomenal task, i was freaking out with my friend in dms about how its so confusing but also makes perfect sense which is SO rare in scifi stuff), so id love to know how long you knew what was happening. what was outlining even LIKE? did you have anything initially outlined that didn't end up happening?
also, i've never heard of/played the lifeline games, how much of the au is based on the games and how much is your own extrapolation (for example, the creation of the universe lore or how the hivemind functioned)?
ok one more silly question, but do you want to be tagged in fanart or will you just see it if its tagged with lifeline au/llau?
Hello!! Thank you so so much for all your lovely words, they really mean the world to me <3 LLAU is a story that has a very special place in my heart and I'm glad it could find space in yours too.
I'm so bad at answering asks so congrats for hitting on one of the few things that will bypass my executive dysfunction to actually let me hit the answer button: asking about the writing process. I've talked about this before with LLAU specifically, but I am more than happy to talk about it again, because I really do love the process and thinking about storytelling and the ways in which we structure stories. The whole topic's very fascinating to me.
(Under a cut, because this response got Long.)
So, for most of my longfics I have what I call a "working outline." Generally, in that document, I have all of my worldbuilding info, a general outline of the major plot beats I want to hit, and then a chapter-by-chapter breakdown of events. The reason why this is a working outline is that I very rarely sit down and write out what happens in each chapter before I begin writing; I usually write out the first 1-5 chapters, and then after I've written a few of them I will come back, revisit what I wrote, change things around, and plot out the next few chapters. I find that this works really well for me as it allows me to structure my thoughts and problem-solve, but doesn't require me to have the entire thing figured out from the get-go, because I really do benefit from the creative process and generate some of my best ideas on the fly. (Fun fact, this is known in writing communities as being a "plantser", someone who likes to plan but also likes to write by the seat of their pants.)
As an example, here's the beginning of my outline for my fic A Call to the Void:
We have the chapter titles, the POV characters, and then very brief bullet-point summaries of beats I want to hit in each chapter. Nice, simple, easy to work from, easy to throw together.
And now, a confession to make: I did not do this for LLAU at all.
I came up with the concept for LLAU whilst making jokes with my friends in a discord server, rushed to the writing channel to throw around ideas (mostly along the lines of 'which Hermit should replace which Lifeline character?'), and then redownloaded the game and wrote along as I played it. The first two fics in LLAU (Empty Oceans and My Blood) are pretty much beat-for-beat the same as the first three Lifeline games (Lifeline, Bloodline, and Silent Night), with a lot of the dialogue in EO being directly from the game. (Sometimes people compliment me on Tango's characterisation in that fic and it makes me laugh because wow I can't believe my assessment that "Tango Tek and Cadet Taylor are the exact same person somehow" was that accurate.) Tangent aside, I didn't have much of an outline for the first two fics for that reason, because the games themselves acted as an outline in their own right. Most of the choices I had to make here were about pacing and chapter breaks, which is something I really enjoy and find relatively intuitive, so I didn't need an outline for those things necessarily.
However, the fact that I didn't outline these fics does not mean that I wasn't planning anything. Between writing ch1 and ch2 of Empty Oceans, I went and had a brainstorming session with Luna @/lunarblazes, who I'd worked with on my previous longfic, The Fair and the Brave and the Good. This was when I hashed out a lot of the big picture stuff, including the Impulse twist in Lost Boys (I've posted screenshots of this conversation previously!). However, I never had anything like a place where I sat down and hashed out my worldbuilding--it just kind of came to me over the months that I was writing and daydreaming and brainstorming this story.
Then we come to Asking for a Miracle, the first fic in the series where I didn't have a game to follow! Everything from AfaM onwards is fully original content, though I do take inspiration from other aspects of the Lifeline games (Impulse's arc is inspired by Wynn's in Flatline, and the clone stuff is inspired by Whiteout). I actually did have a working outline for AfaM:
As you can see, it's not super detailed, it doesn't fully have the details worked out, and it's missing chapter 6, but I don't think there are any major differences between this and the fic in its final form.
The same cannot be said for Lost Boys, which I started an outline for and then promptly abandoned in favour of just winging it.
As you can see here, a lot of the bare bones of LB are there! But some pieces are slightly different, whether in where they take place in the story, or the characters involved, or how they happen. I hadn't even decided whether Joe or Ren was going to be the clockwork armageddon when I wrote this--I don't think anyone reading even knew that I'd ever been considering Ren as an option!
Not having an outline doesn't mean that I didn't think a lot about the structure of the story I was telling and the threads I was weaving together--I did a lot of that on my bus ride to work, and I would brainstorm some things in discord servers (pacing and pov were things that I would mull over a lot!) or in my friend Doc's DMs (for cool spoiler-y plot things I was thinking of. Doc is a fantastic writer and a very close friend of mine and we plot out a lot of our stories together. Highly recommend getting yourself a Doc, having another writer who Gets It and can help you when you're struggling is so invaluable).
Writing LLAU was actually a really interesting process because like I said, the first two fics in the series were almost already written for me, I just had to take the games, replace the characters, and add in prose to support the dialogue. (There are, of course, parts of those two fics that are wholly original--anything to do with Impulse, for example. I wanted him to be more than a player character stand-in, I wanted him to have his own arc and life and feel real and believable as a character, which is where I started pulling in stuff from Flatline and building his arc. And Bdubs was a massive part of the LLAU puzzle, because I had decided that he had to be the Varia's Captain, but he also had to be the Architect of Time, and pulling together those two disparate characters together informed his entire arc and a lot of the series' deep lore. I also added in the time travel scene at the end of EO, and changed up parts of MB to better fit the flow/characters.) Then everything from that point on was me taking what was already built in the games that I'd adapted, and taking the extra things I'd thrown in, and pulling it all together into a coherent world and story. Honestly, it was a super fun problem-solving exercise, I'd highly recommend trying to mash together two very different pieces of media in this way and seeing what comes out the other side. LLAU would not be what it is if it were not both a fic of Lifeline and Hermitcraft.
I think that's pretty much most of the things I can say about this off the top of my head, but if you want to ask any follow-up questions, please go ahead, I love this silly little AU and I love writing fanfiction and I could talk about them for hours. I've been typing this up for like 40 minutes.
And please do tag me in fanart!! I don't follow any tags, so I won't see it unless you tag me or if one of my friends see it and sends it my way.
I have in fact listened to this album! ...Actually, I think I first listened to it like a decade ago, which is making me feel way too old. Anyway, I think Fire in the Sky/Where Are All the Scientists Now/A Matter of Time would make a banger HC8/Moon's Big animatic. Someone with more artistic skills and free time than I should really get on that (/lh).
And I don't know if you checked it out already, but I do have an official Lifeline AU Playlist and I'm super proud of it. I tried to use music to capture the story and themes and vibes and while it's a little messy and a-chronological (I'm giving myself the excuse that it's a time travel story and it's allowed to be lmao) I think I nailed the assignment.