I genuinely had such a good time working on this. It might be a bit rough because I’m just getting back into moodboards...I pictured a lot of autumn scenes as I was planning this because of her hair and her poetry - it felt right for her to be cozied up somewhere, reading or writing, but let me know if you want any changes!
There is one consistent location in my paracosms that shows up time and time again. That being, RoseWood Manor. I have made a post talking about it, though it’s a bit old and slightly outdated, so consider this a re-introduction of sorts.
OVERVIEW
RoseWood Manor was built in the late 1600s for a wealthy vampire by the name of Richard Irvine. To assist in managing the house, Richard employed Emory Warwick and Myriam Travers. This proved to be a horrible mix, as the two quickly caught on that something wasn’t right with the house or their boss. Unfortunately, they ended up turning their suspicion on each other, leading Emory to become a cat and Myriam to become a poltergeist.
With those two out of commission, Richard continued to employ anyone who was willing to work for him over the years. Most were merely servants, tending to the various guests the manor had and making sure it didn’t fall into disrepair.
Due to the nature of his job — nobody truly knows what he does — Richard has to travel frequently, causing him to leave the manor in the care of a handful of trusted employees. The current caretaker of the manor is Daniel Hayward, with assistance from Emory Warwick.
The manor’s location is…questionable. To sum up, it varies. Not like it actually teleports — I don’t think so, anyway — it just…exists in a lot of places at once. Notable locations include:
Earth IV [Florida, USA]
Arcadia [Dustlosa, Nidre, Verona]
Earth I [Tulgey Wood, Heart Kingdom]
LAYOUT
On the surface, RoseWood’s layout is nothing special. It is your typical old mansion, complete with a basement, three floors, and an attic. Also on the property is a greenhouse, pool (with an accompanying pool house), stables, and an infirmary. Of course, renovations have been made, and this was built for a vampire, after all.
Note that some rooms have been assigned different purposes over time.
Basement: Divided into two layers. Layer 1, the lower part, is hidden from most residents. It is full of old torture equipment. Layer 2, the upper part, is the layer that is accessible to all residents. It’s a normal basement, and where the laundry room is located.
Floor 1 [Necessities]: Includes the lobby, dining room, kitchen, living room, training room, and a half-indoor pool that leads outside.
Floor 2 [Rooms]: Where most bedrooms are located. All rooms have a built-in bathroom. Other than that, there isn’t really anything special here.
Floor 3 [Entertainment]: Full of paranormal activity, which is unfortunate as this is where most of the entertainment is. Includes a music room, office, med bay, library, art gallery, and an investigation room.
Attic: An oddly normal attic. I mean, there’s probably weird ass shit up there, but the space itself isn’t anything special.
TERRORS
As if RoseWood wasn’t a nightmare enough, there are also “Terrors”: supernatural occurrences that cannot otherwise be explained. They also can’t be avoided or prevented.
Shifts: Every night the layout of the house changes. It’s usually small differences, often feeling like you just went down the wrong hallway. Sometimes, though, rooms will change floors completely, leaving guests lost and confused. It is recommended you do not leave your room past 11:00 PM.
Mirrors: If you look into a mirror for a long period of time (the exact time seems to vary/is unknown), then there’s a large chance of getting possessed or accidentally creating a Doppelganger. Said Doppelganger will then try to kill you and take your place.
Rain: Sometimes it will rain blood. Thankfully, this only happens during a blood moon, so it’s not as bad as the others.
Woods: The surrounding woods are full of various dangerous fauna and flora. They can mostly be avoided by staying on set paths and knowing where you’re going. Still, it's best not to wander too far.
RESIDENTS
Due to its nature, RoseWood has many rotating residents that largely depend on the time and location. However, there are a few that are tied to the place, whether they like it or not.
Emory Warwick: Mysterious stray cat that somehow knows everything.
Delilah Warwick: Emory’s sister. Haunts RoseWood as a ghost.
Myriam Travers: Poltergeist that haunts RoseWood’s mirrors.
Claude, Cyril, Céleste Aydelotte: Siblings that worked for Richard in the 1790s. The twins (Cyril & Céleste) died, then later drove their brother to insanity. All three haunt RoseWood as spirits, Claude as a ghost & the twins as poltergeists.
Willow Murphy & Connor Wolfe: Ghost girl & cannibalistic werewolf that live in the surrounding woods.
Ever since my family moved to this village this have been … off. You noticed it, haven't you? The dogs. I mean, they've always liked me. Now, though, it's like I have control over them. I don't know how to describe it. They—they follow me everywhere. I don't mind it. They're … nice to me.
But it's weird, isn't it? Anyone else would be torn to shreds. I can stick my hand in one of their mouths and they'd lick it.
... I don't know what's going on. There are only two people that can give me answers. One is dead. The other runs that factory. So, I'm going inside, Mr. Winters. You can come with me if you'd like, but you can't stop me.
paracosm // phantasmagoria [crossfire] || an introduction
Crossfire is about a young man named Jake, who recently got amnesia and is trying to regain his memories. In reality, he's actually an Angel that got cast out of Heaven and put into a Human body as a form of "time out", which is also technically part of a bet some other Angels have going on. Tldr this is the angel/demon story lol.