Pokefusion starters!
Magnera - Steel/Psychic
Tangwhril - Fighting/Bug
Butterth - Fairy/Poison
which one do you choose?
also if you want to see the original pictures from the site:
Bio under the cut for this lovely ball of sunshine and magnets~
Real Name: Mukondi Odhiambo
Alias: Magnera
Role: Support / Job: Mobility Support
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Hit Points: 225 / Health: 175 / Shields: 50
Primary Weapon: Magnetic Disks
Ammo: 2 / Reload Speed: N/A / Rate of Fire: 2 shots per Second
Damage: 31 per Hit / DPS: N/A / Attack Type: Flat Projectile
Primary Fire, Disk Launch: Launch a disk at a targeted enemy. Launched disks will bounce off of other nearby enemies or walls up to 6 times after the initial hit for a maximum total of 7 hits over all targets.
Up to 2 disks can be deployed at once, each returning automatically after 7 bounces or immediately if reloaded (Reloading directs any launched disks to navigate back to Magnera, coming back in whatever time that takes). / Projectile Speed: 45-90Mps, Disks gain speed the longer they are deployed, building from 45Mps to 90Mps over 2s.
Target Range: 30M / Bounce Range: 14M to bounce off an enemy, 20M to bounce off a wall or barrier
Ability 1, Magnetic Assist: Temporarily grant an ally your Magnetic Glide ability, allowing them limited flight and increased speed. / Target Range: 30M / Speed Boost: +40% / Duration: 3.5s / Cooldown: 8s from end of Duration
Ability 2, Boost Pad: Deploy a jump pad onto the ground for use by yourself and allies.
Walking over the pad will give a short lived speed boost and jumping on it will launch you into the air as well as granting the speed boost. / Speed Boost: +65% / Speed Boost Duration: 3.5s / Launch Height: ~20M / Pad Duration: Infinite until replaced or destroyed / Pad HP: 50 Health + 350 Shields / Cooldown: 12s from Use, 6s from Destruction
Ability 3, Slingshot: Fire your magnetic disks forwards then rush towards them.
Holding it allows you to stay grappled to ceilings and walls, and 2 charges can be held at a time. Must have at least 1 ammo to use and maintain. / Maximum Distance: 18.5M / Travel Speed: 22Mps / Cooldown: 5s per charge
Ability 4, Magnetic Glide: After jumping or while otherwise airborne, hold jump to briefly become immune to the affects of gravity and float freely through the air.
Uses a resource meter. / Glide Movement Speed: 8.25Mps / Maximum Duration: 4s / Resource Meter Refill Rate: 6.5s to refill from empty
Ultimate, Negative Attraction: Turn a targeted enemy into a magnate, attracting other enemies towards them and stopping them from leaving an area around them once they have entered it.
Other enemies within 35M are pulled towards the target at 120% the targets movement speed (minimum 4.5Mps) and cannot leave a 14M AoE around the target once they have entered it.
The magnetic effect remains at the place of the targets death should they die before the abilities duration ends. / Target Range: 30M / Duration: 8s / Required Charge: 1600
Passive, Magnetic Glide: Glide around using magnetic propulsion, which grants increased speed and short lived bursts of gravity defiance. / Base Movement Speed Increase: +10%
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Ultimate Voiceline (Self & Enemies): The Power of Magnetism!
Ultimate Voiceline (Allies): Magnetise!
Hero Select Voiceline: An Attractive Choice, haha!
Backstory: Born in Nairobi, Mukondi and her parents moved to London when she was 11 so that she could pursue a prestigious offer to study at Oxford following a breakthrough in her field of interest; magnetic fields.
Mukondi’s special interest in magnets and magnetic fields lead her into several different areas of research, including the various technological applications of magnets. She spent the last few years of her time in England working closely with governmental scientists designing and pushing the limits of various technologies, until she turned 18 and decided to return to Nairobi.
A year ago she got word that the UK’s government was planning something drastic to ‘deal with’ the Omnics currently rallying for their rights and feared the worst. She returned to England and began asking questions, and when she found out they did indeed plan to use her technology to make Omnic-Devastating EMP bombs she did the only sensible thing; attached magnetic disks to her limbs and began a highly illegal reclamation of her tech from every government funded science facility she knew of.
Now, “Magnera” has joined the ranks of the New Overwatch to make sure their intentions aren’t secretly nefarious like those of the British government, and to make use of their intel to keep an ear to the ground in case more of her tech surfaces in the wrong hands.
Magnera Company 2025 Q3 - Outcomes - Earnings Name Presentation (NYSE:MAGN)
Q3: 2025-08-06 Earnings Abstract
EPS of -$0.08 misses by $0.11
| Income of $839.00M misses by $11.13M
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