IS THIS MARKETING🧍♂️

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IS THIS MARKETING🧍♂️
holy shit, I didn’t know it was just one guy rawdogging it in assembly
The softest goodbye: Spiritfarer
Okay, confession time: I’m not a big fan of management or sim-style games. So I’ll be honest : I didn’t finish Spiritfarer. At some point, I just got bored. But that said… this is still probably the one game of its kind that kept me hooked the longest.
The graphics? Absolutely stunning. Like a dream painted in soft brushstrokes. The animations, the lighting, the boats gliding across starry seas — just gorgeous.
The concept is also super original: you play as Stella, a ferrymaster to the dead, guiding spirits to the afterlife while managing your boat, building cozy homes, and cooking comfort meals. And the characters? So touching and well-written. I still think about some of their stories.
Even if this genre isn’t for me, I totally get why people love this game. If you’re into emotional, peaceful, beautiful experiences with light management mechanics, this one might just be your favorite.
Mudborne is here: Discover the Mystery of Frogs
Mudborne launches the nature management sim game onto Linux, Mac, and Windows PC. Thanks to the creative minds behind the title — ellraiser and TNgineers are bringing the magic once again. Which you can find on both Steam and itch with 97% Very Positive reviews. Gamers, it’s time to ribbit up — Mudborne nature management sim launches, and it’s honestly one of the chillest, weirdest little games I’ve ever booted up. Made by ellraiser (one half of the duo behind the cozy bee game APICO) and published by Future Friends Games (yep, the folks behind SUMMERHOUSE and Gourdlets), this one’s all about frogs, genetics, and mystery. And no, I’m not joking — it all works. You start the game waking up from a long frog nap. Your pond? Empty. Deserted. Something’s gone seriously wrong. But you’re not just any frog — you’re the frog. It’s your job to bring life back to this sleepy little world, one hop at a time.
Mudborne is officially STEAM DECK verified!!! 🐸🐸🐸 pic.twitter.com/tIlv2qUdl4
— TNgineers 🛠🐸 making Mudborne! (@tngineers) March 26, 2025
So, what does the Mudborne launch actually have you doing? You collect frogs. Then breed frogs. You make new frogs by mixing their genes together like some kind of swampy mad scientist. It’s part crafting sim, part puzzle game, part frog fantasy. There’s a whole mechanic built around experimenting with frog DNA to create new species, each with unique traits — some useful, some just vibey. And yes, before you ask: some of these frogs wear tiny hats. Not joking. Peak GOTY energy right there.
Mudborne launches NOW!
But it’s not just about playing frog dress-up. Your froggy creations help you uncover secrets and also power up machines scattered around the pond. You’ll be hopping between the real world and the dream world, solving little puzzles, growing magical mushrooms, and figuring out what the heck happened while you were snoozing. The tone is cozy, but don’t let that fool you — there’s a deeper mystery lurking beneath the water’s surface. Why did everyone disappear? What’s hiding in the dream realm? Why is everything just a little too quiet? Look, if you’ve ever wanted to be a frog — and let’s be honest, who hasn’t? — Mudborne launches on both Steam and itch, it's also calling your name. The nature management sim is just $7.99/ £6.69/ 7.79€ on Linux, Mac, and Windows PC. It’s got the kind of weird, charming energy that’s perfect for weekend gaming.
Video Game of the Week: Rimworld
I'm a big fan of Rimworld, expensive DLC aside. Management sims, building games, and strategy are all things up my ally. Rimworld is a fun stylized game that meets in the mix of these things, taking place in a sort of sci-fi fantasy world.
You can play a variety different scenarios, most of which are some kind of variant of you spawn with a much of randomized characters that you will start your community with. What follows suit is usually chaos. There's lots of different ways to play the game, and a big modding community. Rimworld itself is very pro modding and has lovely integrated modding screen in the menu even.
I like playing simulation games where you build a zoo or a theme park or something. A lot of these games have a mechanic where items only unlock once you reach a certain level of fame/prestige. And while I get the reason behind that from, like, a gameplay perspective, it's still very funny to sometimes think:
"Damn, I'm not famous enough for toilets yet."
why yes, i do love playing Inventory Management Sim with Fantasy Elements (more commonly known as Baldur's Gate 3)