I'm getting back into sharing these yearly lists! Some favorites include I Was A Teenage Exocolonist, South of Midnight, and The Drifter. As always, I love games with beautiful and unique art and animations, deep stories, and immersive worlds.
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seen from United Kingdom
I'm getting back into sharing these yearly lists! Some favorites include I Was A Teenage Exocolonist, South of Midnight, and The Drifter. As always, I love games with beautiful and unique art and animations, deep stories, and immersive worlds.
Mojiken Studio releases free puzzle adventure game TEST TEST TEST for PC
Gematsu Source
Publisher Toge Productions and A Space for the Unbound developer Mojiken Studio have announced puzzle adventure game TEST TEST TEST. It is available now for PC via Steam as a free download.
Here is an overview of the game, via Toge Productions:
About
Escape a time loop as an overworked office employee by solving cryptic puzzles with alternate reality game elements. TEST TEST TEST is a retro pixel-art point-and-click puzzle adventure where you must escape a time loop as an overworked office employee. Find clues, gather information, and solve cryptic puzzles with alternate reality game elements. Will you be able to release yourself from the clutch of time itself? Or will you be stuck in this reality forever?
Key Features
Explore various areas, from your own apartment room to the big corporate office building.
Non-linear puzzle with alternate reality game elements.
15-minute time loop.
Hand-drawn retro pixel-art aesthetic with modern touches.
Watch the launch trailer below. View a set of screenshots at the gallery.
Launch Trailer
a space for the unbound made me cry so hard my arms went numb.
i got this game a couple months after it came out. i only just recently got around to playing it. made by mojiken studio n published by toge productions, it takes place in '90s rural indonesia with lots of colorful characters to meet n a living city to explore. u play as atma, a boy with a magical red book that can dive into the spaces of the hearts of people who are spiritually lost, and need re-guidance to who they truly are.
this game, at first, was good but didnt truly win me over till the scene with a cake. after that point, i kept playing. then it was the music, the scenery, the writing, the characters, nearly everything about this game began to enchant me with the story it was telling to me. this game barely tells u anything, yet so much happens within its 10 hour length. its depressing, but in a way that instills u with hope and faith, maybe everything is gonna be okay if i just make the right choices.
raya is one of the first characters we're introduced to, yet throughout the game, she's the most mysterious. she's confusing, she has more layers than a jawbreaker, and i think she's one of the best written characters in any game ive ever played.
the only thing i can really complain about this game is the gameplay, at times there are hella easy puzzles n others that require u to have a pen n paper to do some algebra problems. other times, youll be doin the same dang thing over n over for like 20 mins, n it feels like its trying to pad out for time when it really doesnt. otherwise, u explore loka town, talk to people, spacedive into their hearts, and fill out a bucket list (which isnt super important to do cuz all u get for completing it is a 2 min cutscene right at the end [a rly good cutscene that continued my sobbing session but still]).
im the kinda person who doesnt necessarily get that sad or cries at stuff, but something about the message this game sent or how i was left feeling with lots of realizations at the end, something about them struck such a chord in the strings of my heart that the afterimage of my emotions will be imprinted in my soul until the day im no longer roaming this earth. ive been left with thoughts and feelings that ill remember for years to come. during the final 30-40 minutes of this game, i was ugly crying, sobbing loudly like a big baby.
i have never played a game, never seen a movie or tv series, n never listened to a song that has made me feel what i felt while playing a space for the unbound. it was a game 6+ years in the making n i think it paid the hell off. i shoulda played this game when it was first added to my steam library.
A space for the unbound fanart.
I haven't drawn much in the last few years, so I was quite happy with how this one turned out.
This game has left a lasting impression.
When the past was around
when the past was around (dev. mojiken studio)
when the past was around is an adventure point-and-click puzzle game about love, moving on, letting go, and the joy and pain of everything in between.
the game tells a bittersweet tale between a girl and her lover in a surreal world consisting of disjointed rooms from memories and time. with each gathered clue, solved puzzles, and unlocked door, the girl will find her way, unravelling the secrets between her and her lover, the secrets which she used to know.
A new Pixel Art of “When The Past Was Around”.
I call this: Music Study.
Can you spot 3 things in there while they don’t in the game?
Friendly reminder to our Indonesian friends that submision for Ultra Space Battle Brawl Fanart Competition is still open! Dont forget to submit your art to us before March 17th, 2018 :D (Indonesia only) Original caption from Ultra Space Battle Brawl Facebook Fanpage : Untuk merayakan rilis 'Ultra Space Battle Brawl' dalam waktu dekat, kami mengundang para insan kreatif untuk ikut serta dalam Sayembara Karya Penggemar Ultra Space Battle Brawl! (Khusus untuk yang berdomisili di Indonesia) Tema kali ini sangat mudah yaitu, "Membuat Sebuah Karya Visual Menggunakan Karakter USBB" Anda dapat mengunduh materi referensi visual USBB di tautan berikut: http://bit.ly/usbbreference Format karya digital berformat .JPG/.PNG, dengan ukuran A4, orientasi lansekap ataupun potret, dengan resolusi minimum 300 dpi. Batas akhir penerimaan karya adalah hari Sabtu Legi, tanggal 17 Maret 2018 Kami akan menyeleksi 10 karya pemenang. Masing-masing pemenang berhak mendapatkan Steam key USBB dan karyanya berkesempatan untuk diikutsertakan dalam galeri di dalam gim USBB. 5 karya terbaik masing-masing berhak mendapatkan kaos trendi USBB. Karya terbaik kedua berhak mendapatkan hadiah berupa Switch Charging Dock (tanpa Nintendo Switch) + seluruh hadiah hiburan dan Karya terbaik pertama berhak atas hadiah utama berupa Nintendo Switch (Tanpa Dock dan Charger) + seluruh hadiah hiburan Kirim karya terbaik anda ke: [email protected] dengan subjek: [Karya Penggemar USBB] - (Nama anda) Seluruh hak cipta karya adalah milik masing-masing kreator dan anda bebas mempublikasikan karya tersebut baik di media sosial, galeri daring, maupun dimana saja. Catatan: Sayembara ini tidak berlaku bagi seluruh kru Mojiken Studio dan Toge Productions Mari rayakan Agresi dengan bermartabat. Semoga Sukses!