so Teenage Mutant Ninja Turtles is gonna do to turtle tribal what Spider-Man did to spider tribal, huh?

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so Teenage Mutant Ninja Turtles is gonna do to turtle tribal what Spider-Man did to spider tribal, huh?
The Magic The Gathering internet community has never not been a pack of screeching tantruming toddlers...
These days I here about how Universes Beyond is killing Magic, and people decide to wail and attack anyone and everyone who may have fun using cards they can ignore. I started playing when the hot new set to drop was Homelands so let's go over all the ways the screeching MTG online toddlers have said Magic was dying that I can remember. - The release of Chronicles (1995): reprinting non base set cards made buying cards pointless and will kill the game. - The introduction of Type 2 (Standard) (1995): No longer being able to use every card your own makes the game unplayable and will kill the game. - The introductions of foils in the Urza block (1999) : This cheapens the hobby and is just a cash grab to sell packs that Magic can't survive. - The introduction of the Reserved List: This robs players of the chance to get usable cards and means only people with money will get the good cards now. Magic declared to be dead in six months. - The attempted REMOVAL of the Reserved List: This devalues Magic collections and would just be a cheap cash grab by Wizards. Their greed will kill the game! But this one also had death threats and attacks on WOTC staff! - The introduction of Mythic rares in Shards of Alara (2008): The Yugification of Magic the Gathering. They have lost the soul of what Magic means and Magic won't be able to survive. - The release of From The Vault: Relics (2010): They're finding ways to by pass the Reserved List and reprint cards that will devalue the ones I have! Their lack of integrity will kill the game! - Commander specific product is released (2011): Shows that they are not gonna care about their competitive formats cause they are too focused on getting casuals money. Competitive Magic won't survive this, taking Magic with it. - The introduction of Modern Master sets (2013): Packs are way too expensive! No one will buy these! The game will die! - The release of treasure cards such as Expeditions in Battle For Zandikar (2015): These lotto cards are a sign of yugification and corrupt greed. The exact same argument that was made when foils were first introduced Magic's greed will kill it any day now! - Not banning Shinsei's Divining Top (2015): Shows that they don't care about the health of their game just churning out a ton of new product. Magic can't survive this. - Banning Shinsei's Divining Top (2016): They don't care about format health they are just gonna ban every powerful card. Competitive Magic can't survive and it'll take the game with it. - The introduction of collector boosters in Throne of Eldraine (2019): This is the sportscardification of Magic. Wizards is being way too greedy! All they care about is selling packs and don't care about the game! - The release of the differently backed Magic The Gathering 30th Anniversary packs (2022): Their greed making a set that will kill the game for getting around the reserved list, and their greed for not making the packs super available will double kill Magic! - Aragorn is not white in Lord of the Rings (2024): Virtue signalling, and social justice peddling will kill this game. Go woke go broke! - Mana Crypt banned in Commander (2024): The death of commander, nothing but pure greed by Wizards! This caused rape threats, death threats, and doxxing! As you can see, Magic hasn't died yet and I know there are other things I have forgotten to add here.
Maybe the screeching toddlers that are the online Magic community may be right with Universes Beyond entering standard. Maybe after thirty years of tantrums they will finally be right. Or...more likely you just have to wait them out till the next thing Wizards does. At which point THAT will be the death of Magic. Or maybe the next time you see a bunch of doomsaying screeching toddlers wailing about the death of Magic, or pigs eating slop, you can ignore them as they haven't stopped screeching to take a breath in thirty years.
Maro in an article about designing UB sets: "Magic players are used to being tossed into new worlds."
Well... I like when those new worlds are part of the bigger world. And when I can get to know the new world through Magic's story, instead of the cards being an ad for a whole different franchise.
if they made a pixie hollow UB I would empty my wallet