Finally came up with a name for my Scarab God/Zombie Commander Deck
They’re Good Zombies, Brent
@delver-of-seacrest @syxverra
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Finally came up with a name for my Scarab God/Zombie Commander Deck
They’re Good Zombies, Brent
@delver-of-seacrest @syxverra
Characteristic Creature Types in Enemy Color Pairs
Has anyone else noticed this happening a lot lately since Magic Origins? Let’s take a look at some examples...
Green/Black Elves (Magic Origins)
(thank you Lorwyn)
White/Red Dwarves (Kaladesh)
Blue/Green Merfolk (Ixalan)
Black/White Zombies (Amonkhet)
Which leaves us with the obvious question...
Red/Blue Goblins WHEN?!*
*not counting the Izzet, because Ravnica has gobins show up in every color combo that includes red
The Gold Standard in Tribal Commander Design
This year’s Commander product is going to offer four new decks based on “some of Magic's most popular, and interesting, tribes!”
As I’ve been thinking of which creature types they might be offering decks for, I’ve come to the undeniable conclusion... that I haven’t the foggiest idea which tribes they’ll go with.
BUT!! Thinking about it has also gotten me thinking about which Commanders I think have the best design to build tribal decks around, and since Commander 2017 will be giving us four new decks, I thought I would list my four personal favorites...
#4 Depala, Pilot Exemplar
Depala does a lot of good things for Dwarves and Vehicles. For one thing, she’s a lord for both (she’s actually the only lord on this list.) Her ability triggers when she taps, which works well with the Crew mechanic. And she enables you to speed up finding more Dwarves and Vehicles in your deck. Perhaps best of all, her colors are red and white, allowing Commander players to build a deck that uses both the red Dwarves of Magic past and the white Dwarves of Magic present. (Honestly, if there were just more Dwarves available, Depala probably would have moved up to #3 or maybe even #2 in this list.)
#3 Gisa and Geralf
Admittedly, I am not a huge fan of playing Zombie tribal in Commander, but I still appreciate the clean design and direction of Gisa and Geralf. The card plays right into the strategy that a blue/black Zombie deck naturally leans to. Namely, getting Zombies into your graveyard, and then playing Zombies from your graveyard. Plus, they let you play with all the great blue and black Zombies that Innistrad has to offer!
#2 Kaalia of the Vast
It took a while for Hydras and Sphinxes to settle in as the iconic creature types for green and blue, but Angels, Demons, and Dragons have all been iconic pretty much since the beginning of Magic. And Kaalia brings them all together! Serving three masters could pull focus if not done right, but with Kaalia the message is clear: “Go big and swing for the fences!!” Because her ability is so extreme, it really offers the incentive necessary for players to stuff their decks with almost exclusively high-cost, high-power Angels, Demons, and Dragons. Not only is this exciting to watch, but it also leads to decks with VERY strange deckfellows. It’s not every day you the the angelic, demonic, and draconic icons of Magic together on the same side of the battlefield!
#1 Doran, the Siege Tower
Look, I’m going to be honest with you. This entire post began as a love letter to Doran. I just decided to include the three Commanders above to even things out and expand it a bit. But in my mind, Doran is THE best designed tribal Commander that Magic has ever made. For starters, he was printed in Lorwyn, which is the best and heaviest tribal block in Magic history, and it added a lot of great new Treefolk. Secondly, Doran’s colors allow players to add almost ANY Treefolk ever printed in a deck that has Doran for a Commander. Finally (and perhaps most impressively) he has a unique and potent ability that provides a very clear direction and incentive for playing lots of other Treefolk, without ever having to actually reference the Treefolk creature type on the card!!
So there you have it, my top four favorite tribal Commanders! If the Magic Design Team can create anything in Commander 2017 that captures my excitement like the legendary creatures above, I will be one happy nerd indeed!
How about you? Is your favorite tribal Commander missing from this list? Agree or disagree with my choices? Let me know what you think!!
Working on a Mono B Zombies list for standard while waiting for the Modern BnR announcement on Monday!
A deck created using Moxfield.
Playing Zombies in Pioneer/ Explorer be like...
MTG Card of the Day: Sarcomancy from Tempest
MTG Card of the Day: Sarcomancy from Tempest
Recently, my friend and I bought a Magic collection off of another friend and in there we found many interesting cards from Magic’s past. One of these cards was a play-set of an interesting rare from Tempest, Sarcomancy.
Zombies have been a playable tribe in Magic for quite a long time. One of the best earlier cards for Zombies in Magic was a little Enchantment called Sarcomancy, which cost only…
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Trible Born and thoughts on Modern
Tonight I had a FANTASTIC triple born of the gods draft. I first picked herald of torment and then went black the rest of the pack, only deviating for one or two strong white cards (excorciates to be preicise).
On the second pack, both 3 AND 5th pick, I managed to be passed pain seers. One pain seer is a strong early game for an aggressive black deck, but two in a draft is just so dominating with a low curve.
I went 3-0 not losing a single game to my opponents. My deck contained 2 eye gouge, which were surprisingly useful against creatures, as X/1 s were abundant. I had 2 Nyxborn Eidolons, 2 pain seers, 2 Asphyxiate, 2 Excoriate, a bile blight, 2 weight of the underworlds, a servant of tymaret and 3 Spiteful returned.
Spiteful returned is an EPIC card. Not only is this card a 1/1 that takes 2 life from your opponent each swing, but it also can generate a generally powerful creature with that same effect due to it's reasonably costed 3B bestow cost. Usually, I hate bestow cards, but this one has quickly won my heart, and I will pick this card as early as possible in future drafts.
I'm not the best deck builder, but I'm willing to hazard a guess that Spiteful Returned might just be the 2 drop that Modern Zombies need. Not only does it fill the slot that zombies most lacks, it also can make any of your creatures a more threatening presence without over extending. And after a board wipe, you still have a zombie around to bring your gravecrawlers back the following turn.