A lot of things changed from the novels to the game, more than I can describe… One thing that I only just recently rediscovered was that in the novels, the Gifted (aka Diminished) possessed a flight-or-fight response that was essentially like the Hunters’ berserker mode? When put in a life-endangering crisis or a dangerous situation where their adrenaline was running super high, something would happen that would shut down the empathy centers in their brains and sort of make them fall into a trance… They became clear-headed, calm, but very cold-seeming killing machines until they snapped out of it. This was another reason why Norms feared Diminished so much, viewing them as monsters, but obviously this had to be changed because it would have taken away the MC’s autonomy and the player’s choice in the game. (I also just plum forgot about it, so…)