Slarpg is super inspiring and your work rocks! Any part of it that you're particularly proud of development-wise?
thank you!
this is less on the Game Design end of things but i'm mainly just really happy with how much people like the characters. they're very special to me, and i'm glad that after living in my head for all those years they've found an audience that they resonate with. on the gameplay side, i'm also happy with how much people like the spellbook system and trying out different abilities










