I haven't planned any big lore plot for them, maybe VB is intrigued by players in general and Diver was the one who happened to reply to that interest.
Sketchy version because I also liked it.
These were meant to come first but I really liked VB and Diver one.
Now for the design rambles:
All the enemies were made with the idea that they were or still are robloxians in a way.
Bell is inspired by the iron maiden due to shape and the possibility that there's something alive inside of it.
Operator is very much like its usual self. Wires come out from where its legs could have been.
Telefregger looks like Spongebob, just because I discovered that it used to use Bob's walking sound. It deserves to have its whimsy.
Sigil reminds me of angels, despite attempting to look holy the void taint is still present.
Cadence clothes were meant to be a mix of a dress and a suit with a touch of opera goer, not very visible but eh...
VB is still the same. Finding references for them is really hard man...
Kolóna is a pillar filled with fire.
Flesh upper part is the same, the extensions are made of bones and remains of victims attacked by it.
Springer doesn't change much. Pink bow referencing the rare sightings of it with this bow.
I didn't have anything in mind for ICBM at first, I doodled it with some military goth clothes in mind.