Notes I took from Paul's live on TikTok today!
27/5/26
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Notes I took from Paul's live on TikTok today!
27/5/26
Sexualizing that elderly man
"Have a Bunniful Easter Sunday - Paul" (x) PAUL McCARTNEY for STELLA McCARTNEY's Autumn 2021 'Our Time Has Come!' campaign. Photo taken by LILY BERTRAND-WEBB.
@/paulmccartney: Have a really wonderful Christmastime - Paul 😘
I decided that Old Paul deserves my wig more than me. Mostly so he's less horribly ugly to look at. Now he looks like a vain lounge singer rather than a virginal civil war soldier.
Here's an Icon for all of you Old Paul fans.
From Stella's collection, apparently.
This is so adorable I can't!
Okay, finally managed to finish first Chapter of Sim Settlements 2! (Atleast... I think? As Concord suddenly became a living and thriving settlement out of nowhere and *for some reason* The Stranger Jake looks... different to me. I cannot pinpoint what exactly it is, if his model got changed for the second chapter [assuming for a compatibility reasons] or whenever I am simply hallucinating, but it really made me pause the game for a second and check him closely in Photo Editor)
-right! One more thing, I also managed to make REshade running together with Photo Mod, so that made me a slightly happier person aswell :) Really love using this tool when playing other Fallouts or TheHunter to tinker around with screenshots. I put my good old friend Filmic Workshop Reshade on top and bang, got myself a huge collection of photos in matter of minutes. (Not as good as most of the game photographers here on Tumblr, but trust me when I say it’s fun!)
Back to the SS2 though - the first chapter was a bit shorter than what I expected, but nonetheless it was quite entertaining experience and I really digged going through it. It’s quest system was very well structured and I apprecieted that the “Find Jake here” quests were done with mind on the player’s level, starting out close to Sanctuary and progressively pushing you to go farther and farther in a very friendly way.
As mentioned in my first post about this mod, the writing and voice acting was absolutely superb - seriously, hats down for the team. When I went to Vault 81 for the first time and the blonde-haired guy started talking to me, I chuckled to myself thinking “Damn, Bethesda really decided to make a clearly Vault Boy inspired NPC, huh.” and after a second of thinking that I do not recall him from the vanilla game, I realized that it’s one of the characters from the mod! Like, seriously- that caught me offguard. The writing really matches the... specific, lighthearted writing of Beth, but in a good way, making it feel like the mod’s story indeed connects with the original game and that the characters ain’t out of touch, as what usually happens with most of the FO4 mods.
In terms of the technical side, a.k.a the building mechanics of the mod, I am still... struggling with it, atleast with some parts. Still trying to figure out the leveling system and the icons next to the residental plots, but outside of that, the mod offers a very good explanation of its mechanics, either through the Holotape or the Jake “Tutorial Guy” Evans himself. Though, the Place Everywhere Mod was a genuine lifesaver and cannot imagine working without it, as there were moments where it pushed me to build plots in incredibly high places. It was nice thing that the plot types were introduced to you bit by bit, not only it was not as overwhelming figuring all the stuff in one time, but it also gave you a sense of accomplishment/progress and personally made me joyous when I realized that I can make Brahmin Caravan spots - heck yeah!
The characters... damn, hard to say who I liked the most. Jake is a genuine sweetheart and made me almost tear up few times, wouldn’t believe I would get so emotional over a NPC :’) From the settlers, Old Paul is of course the most fleshed out of the characters and him and little Cola are always lovely duo to come across in Sanctuary, but I... also really liked Lily? She is quite a nosy character and always seems to comment on things around the settlement, but it was so cool to hear her having an unique dialogue when I switched her job from Farmer to Doctor. She sounded... so much happier, and made me feel like it really matters you give your settlers a job they are gonna like. Ron was the first character during whose dialogue I found out there are a Perk specific dialogue options, as I could bribe him to give me piece of information for free thanks to equipped Black Widow - not only it was a very pleasant surprise that your perks actually matter for once, but it was a really fun dialogue exchange. In hindsight though, it makes me feel bit bad for him that he did not get any caps for it :’) Ah right, Aiden! Really did not expect him to meet him during that specific quest, and when I saw him I was like “Yoooo, that’s the guy I saw fanarts of!”
Really thought he made his first appearance in Chapter 2, so that was another thing that caught me by surprise :’) not much sure what to say about him though, sadly, as there was not alot of his screentime in this part.
So to conclude the whole thing, I really enjoyed the mod and am looking foward playing the continuation! Might take me even longer time thanks to Uni responsibilities and the fact that I feel like Ch2 expects you to progress more in the main story/the game than what I currently did, so a next progress report might be in much wider gap then this time-