Overwatch Anniversary 2018 skins and dance emotes!
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Overwatch Anniversary 2018 skins and dance emotes!
New map! Petra
Petra will be a map for 8 player deathmatch mode, which can be found in the arcade. The upcoming competitive mode: 8 player deathmatch will feature both this map as well as Chateau Guillard
Coming out May 22
Symmetra Rework is live!
Geoff Goodman posted today with the official Symmetra rework which is live right now on the ptr
PRIMARY FIRE
“The biggest change to Symmetra’s primary fire is that it no longer locks onto enemies. This change, in turn, allows the weapon to deal significantly more damage and have increased range. While Photon Projector’s damage ramps up more slowly than previously, it also ramps down more slowly which makes it easier to maintain for the duration of a big fight”
Replaces Photon Projector
No longer locks onto targets
Range increased to 10 meters
Damage ramping (both up and down) now takes 2 seconds per damage level instead of 1 second
Damage ramp increased from 30/60/120 to 60/120/180
Now generates ammo instead of spending it when hitting barriers
SECONDARY FIRE
No longer pierces targets
Now explodes on contact
Projectile speed increased
Charge up speed increased
Damage changed to 60 impact / 60 explosive
ABILITY: SENTRY TURRET
Turret is now placed like a projectile instead of being set in place
Can hold a max of 3 now, down from 6
Can now deploy a max of 3, down from 6
Health increased from 1 to 30
Damage increased
Amount of slowing effect increased
ABILITY: TELEPORTER
Can now place the exit up to 25 meters away from Symmetra
The entrance will automatically be built in front of Symmetra, rather than at her team’s spawn point
Lasts 10 seconds
Health lowered to 300
More things can teleport through it, such as Junkrat tire and D.Va’s exploding mech
Entrance can now be destroyed
* If either the entrance or exit dies, the other is removed
ULTIMATE: PHOTON BARRIER
Deploys a barrier that is big enough to span and cut through an entire map
Orientation can be changed by pressing the ultimate button again
Has 5000 health
Lasts 15 seconds
To see video examples, you can look at the source (x) where there are short videos showcasing the new abilities
What do you think about Symmetra’s rework? Is her ultimate worthy of being called an ultimate? I would love to hear feedback
REINHARDT CINEMATIC!!!
Overwatch Free weekend coming soon November 17-November 20
If you or a friend have ever wanted to test out Overwatch without spending the money, this weekend is the time.
Link (x)
Developer Update: Happy New Year
Recaps events of last year (until 1:30)
States that team has many things prepared for 2018
Overwatch League Skins
Beginning of Overwatch League
New Maps:
Blizzard World
Great new maps in the works
New Heroes
Hero 27 is almost ready!
States that the hero is a ton of fun to play, and they want to get it right before releasing it.
The team is already thinking beyond hero 27
Working towards improving competitive play
Looking for good short term fixes to help competitive play
Removing performance based sr for diamond and above players (viewed as short term)
Long term Change: Evolve view on competitive play overall (still being determined)
Continue story development
Mentions Winston’s recall and the heroes’ responses to that (going to be mentioned in both comics and cinematics)
Event:
Lunar New Year: Year of the Dog
Significant content that players will be very happy with
Other vague changes based on player feedback
Uprising
States that uprising should return for players who have never played it
BUT it is going to evolve
The development team has many “big ideas” that will be fun
Anniversary Event
Dance emotes will return
Non Event Lootbox
End of January
Tons of new content
Happy New Years!
Developer Update: MAJOR PTR CHANGES
WARNING: some of these changes are meta shifting and will nullify some of the older professional strategies
Lunar new year patch accidentally patched in some changes meant for the ptr
not fully finished and not all of the changes made it
Hero Changes:
Mei:
Increase duration of freeze
from 1 second to 1.5 seconds
Will give Mei more chances to fully freeze enemies
Secondary fire (icicles) will require less ammunition to fire
increased amount of icicles per reload
Sombra:
Hacked health packs no longer provide ultimate charge
Done to decrease frequency of EMP (ultimate)
Move ultimate generation solely to damage done
Changed gun (not specified)
Sped up hack time
Hack affects passive abilities (Genji’s double jump, Mercy’s guardian angel, Pharah’s hover jets)
Time increased on translocator (not specified how much added)
Doomfist:
Primary fire (hand cannon) ammo recover rate is now faster
Next ptr patch:
Hanzo:
looking for completely new ability
possible rapid succession arrows
up to 5 arrows at high fire rate
horizontal leap
allows Hanzo to leap forward, back, left or right to disengage or engage
On list but not in patches
Symmetra:
not specified
Torbjorn:
how to make him more viable and more accepted
Why these changes matter (not in video)
Mei:
Mei’s changes allow her to become a more viable character on the competitive ladder, allowing her to zone out and successfully destroy flankers (Genji/Tracer)
SOMBRA! (Reaper voice: somBRAH)
Destroys perception of her as a viable off healer
Drastically decreased ultimate buildup
Changes playstyle completely
No incentive to actually hack health packs to help team
Somehow increase stigma against Sombra one-tricks on the ladder
Mei, Hanzo, and Torbjorn:
Defense heroes are classified from their high dps output and zoning capabilities. If tweaked too much, a defense hero could either become “over powered” or unplayable. All three of these heroes are already controversial to pick on ladder and changing them could seriously change the meta for non professional players.
What do you think about these changes?
Do you like or dislike them? What would you like to see updated? Which character would you like reworked?
NEW HIGHLIGHT INTROS!