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[OC] Fortuna
I’ve finished her!! She’s one of my pathfinder OCs. She’s a halfling and her name is Fortuna. I wasn’t sure about her colors, but I added yellow and sunflowers and world is a better place (ღ˘⌣˘ღ)
I laugh, every time I stumble across this meme! Bards in my various campaigns, seem to have a higher death attrition rate!
Being a Player, being a DM
TLDR: My DM style has been influenced a lot by my experiences playing in TTRPGs, and I think there is a lot DMs can learn from being a player
Prior to even thinking about being a DM I had been a player for a number of years. I’d played in games from 3e, 3.5, Pathfinder, and even a weird space Homebrew 5e system. I didn’t really even consider the idea of being a DM until 2017, even though I had helped out other DMs and writers with a variety of things
So when I picked up the mantle as a DM, I already had a huge well of experience on what I liked as a player. So here are just a couple things I do as a DM that I learned from being a player:
I Avoid Prophecy Plots
Or more accurate if I plan to use a prophecy, I make the prophecy about what the villains are doing (rather than the PCs) The problem I found with prophecies is that it can make it feel like the PCs HAVE to do certain things in a certain way and they can’t fail if they do those things. This can end up taking away player agency and/or taking out a feeling of risk because the players know the DM can’t kill them off because that would ruin the entire prophecy
I Don’t Know the Answer
There is a lot of thinking power between 3 or 4 players, and a lot of times if I have a puzzle or encounter the players will come to very different solution than what I expect. For this reason I design a lot of things with the mindset that I am giving the player a problem and reason out a solution to it that they come up with, rather than trying to design something with a set solution and then guiding players towards that.
Rule of Cool
There are a LOT of things I have let my players do simply because they lead to interesting or fun outcomes. As an example, a Wizard player in my home game usually carries the spell Grease because I ruled that the grease it creates is flammable and works like Alchemist Fire or a flask of oil. When players realize they can do things in an unorthodox way, a lot of times that makes for really cool moments for them, and so whenever I can bend the rules in favor of allowing a player to do something cool, I do.
A Tarrasque is Always an Option
This is pretty much my motto as a DM. What I mean by this is that the DM has all the power in the multiverse, and so virtually nothing the players do or are capable of doing is OP relative to the DM. I have 0 problem giving players a shiny new toy or magic item on occasion and letting them feel like their character is becoming super powerful even if that means a little extra work for me in making challenging encounters. Players LOVE getting new items to use, so the logic behind this is pretty similar to the Rule of Cool.
So yeah, those are just a few things I do as a result of my experience as a player.
𝕮𝖎𝖓𝖉𝖊𝖗𝖍𝖚𝖑𝖐 I've been working on Yaerivan's Bestiarum written by Shanti Ricke for a while now. This is part of the Pathfinder universe (a tabletop game for those not familiar with it) and I've been having loads of fun playing it with friends (and Shanti who first introduced me to it). I design the monsters off of Shanti's ideas and my good friend @triene_the_pink_monkey finishes them with her beautiful colors. You can support the project here: https://www.patreon.com/leendaal #pathfinder #tabletopgames #penandpaper #p&p #patreon #artofblasfemina #artoflillysternmann #blasfemina #_blasfemina_ #fantasyart #pathfinder2 #monster #wood #demon #wooddemon https://www.instagram.com/p/CDZNJf8AdX1/?igshid=oz6izmmbl82x
Newest addition to my DnD/Pathfinder PCs! This is Rei, a human mutagenist who had the misfortune of her lab blowing up in her face, resulting in uncontrollable mutations that change her physical structure and appearance every few days. She finds the results more fascinating than traumatic, but she’s learned that constantly shifting facial features tend to make others nervous so she often covers up in public.
+Commissions Open+
Player Tip
Please, if you are playing a Goblin in Pathfinder 2 refrain from using the Dogslicer or Horsechopper on their intended targets in the game.
If you willingly choose to hurt a good boy, all bets on your life are off.
Hey y’all! I’m starting up a new DnD based server called The Church of The Nat20! There there are two ongoing campaigns, as well as one I run usually every week that has different people in its team every time with random enemies and locations! I’d love if you joined, shared, and helped make this server grow! I’d love to have new players, experienced players, DMs and people who want to have a good time! Since it’s brand new, I’d appreciate anyone joining who wants to learn, can help other learn, and can help share resources, DM campaigns and join some! I’d love to make this a bustling community full of people who love to create stories together! Thanks for reading, and may your twenties be natural!
Click here to join the server, and message me if the link isn’t working so I can give you a good one!
*I do not own the art used in the banner, the creator can be found here and you can purchase from their online store by clicking here!