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PCM April 1986
There's no issue of Soft Sector on the Internet Archive for April 1986, so I'm skipping ahead to PCM. Lonnie Falk's editorial in this issue talked about how the mail volume to PCM had been increasing; he was willing to treat it as an affirmative answer to a question he'd been asked about "whether Tandy 'really did' sell more 1000s over the last few months than IBM sold PCs." An article looked at a "wrist terminal" from Seiko (with "a 24-character display"). There was a program for the Model 100 promising modest compression of text files, but also an April Fool's program for it that would unpleasantly surprise someone with the impression their portable had "cold started" and blanked its memory. Two relatively old games, Infidel from Infocom and Wizardry from Sir-Tech, were reviewed; the reviewer didn't seem to have got very far in the text adventure.
working with digital monsters.
creation.
digimon seem to be a grey area between familiar and servitor. when you become involved in the life of a digimon, they are entirely unique to you. they are created from your data (both in the sense of who you actually are, as well as your existence and presence in technologies/online). this makes them a lot like a servitor; after all, they are programmed from who you are at your core, and can work towards basically any desire you have. however, they also have free will - they are still a spirit that exists, even just fictionally, thus giving them ties to familiars, as well. however, they do seem to hold more connections to servitors - so feel free to see for yourself whether they are more of a servitor or more of a familiar. it varies.
existence.
digimon are your friends, first and foremost. they are a digitally-bodied companion that can assist you in a multitude of ways - but never forget they are here to be your friend first. they do have free will, and can "dark-digivolve" (transform into a corrupted creature of malicious data) or even die (and revert to an egg) when mistreated. if you're curious about working with digimon, please be sure to take care of them.
maintenance.
digimon feed off energy. if you require a digimon stronger than a child-stage/rookie-stage, be aware that you will need some kind of power source for them. this is also much like a servitor. some digimon (but not all) source their energy and power from their respective tamer (the person who's data they were created from and linked to), and use the tamer's personal energy to keep their life stable. however, there is a danger to this - if a digimon is directly linked to you, if something happens to the digimon's life, you will also be affected. choose carefully what suits your needs; be it a portion of your food to keep the digimon sustained, or to link it to your own being if you cannot provide physical offerings for sustenance. a way to "cut back" on offerings (if you are ill or you are unable to give food consistently), is to revert the digimon to its most basic form: this will be anywhere between baby i stage / fresh stage to child stage / rookie. don't trigger digivolution unless you're positive you're able to provide enough energy.
digivolution.
digivolution happens naturally for a digimon when it is provided enough energy to transform into something stronger. if you give it portions of your food, or connect it to your energy for long enough - you will be able to have access to more forms it can transform into. digivolution is always optional for the tamer; if you do not want your digimon to transform, it will not do that. as i mentioned before, be aware that the further down the line a digimon digivolves, the more energy it will require to complete the transformation. you may ask, how do i know if my digimon is ready to digivolve? communicate with it. almost any issues with digimon can be solved by just talking to it - it will understand you, and you will understand it (and the longer you spend alongside your digimon, the easier it will be to communicate).
neglect, death, and dark-digivolution.
it happens sometimes, you either neglect your digimon or it dies. sometimes neglect is the reason for death of the digimon, and sometimes the digimon, particularly if you use it for protection, can die in the process of keeping you safe. however, don't feel like digimon neglect or death is going to be an unforgiveable sin that you can't come back from. when a digimon "dies", they do not actually die - their data just gets reconfigured back into an egg, and it's up to you to re-feed it energy until it can hatch and later fend for itself once more. the digimon will always require regular energy-feeding, that's just how raising a monster works - if you cannot for whatever reason feed it, it's best to let it die and stay an egg until you're ready to work alongside it again. dark-digivolution, however, is different to death. it is when your digimon becomes irreparably angry or tormented by either your actions, or the actions of the world around it. it is when it becomes swallowed up by despair, and thus, the digivolution "tree" available to it becomes warped and malicious. like a servitor, it is important to have a "kill-switch" for a digimon in case this happens, as a lot (but not all) dark-digivolutions can be directly harmful to the tamer responsible. however, if your digimon transforms into a typically "dark-digivolution" on its own, without serious episodes of upset, don't worry about the kill switch. sometimes digimon will just naturally transform into a big and scary digimon anyway; it does not always mean it's about to hurt you (in fact, it rarely does. you will know in your heart when your digimon is about to dark-digivolve).
edit: i made a post on creating digieggs! feel free to check it out.
🎄💾🗓️ Day 13: Retrocomputing Advent Calendar -🎄Amiga 500 💾🗓️
The Amiga 500 is considered one of Commodore's most important home computers, introduced in 1987; it was important because of how advanced the features were for the time. It was based on a Motorola 68000 CPU running at 7.16 MHz in NTSC versions and at 7.09 MHz for PAL ones, with the main version of 512 KB RAM expandable up to 9 MB. Its OCS provided respectable graphics performance, going up to 736×567 interlaced, with 32 colors out of 4096. The sound system consisted of four 8-bit PCM channels and could give out stereo at as high as 28 kHz. With the keyboard integrated and a compact design, it was ready for home users, while the multitasking operating system, AmigaOS, differentiated it from the rest. At a price the market could afford and featuring multimedia capabilities, this combination contributed to its popularity as it went on to sell about 2.6 million units worldwide.
Making of the Amiga bouncing ball. https://www.generationamiga.com/2020/04/14/amiga-history-the-story-of-the-boing-ball/
Have first computer memories? Post’em up in the comments, or post yours on socialz’ and tag them #firstcomputer #retrocomputing – See you back here tomorrow!
We believe that alliances with social democracy are an opportunistic manifestation of class collaboration and a serious obstacle to revolutionary struggle; the conformation of fronts of that nature will always be a liquidating element of the Communist Party; and the absence of a communist party is the biggest attack on the working class and its immediate and historical objectives.
There are, for example, expressions of those alliances that have no justification, and one of them is support for the Democratic Party of the US Communist Party. And it is that when the perspective of the interests of the working class is set aside and the logic of the “lesser evil” is placed even the imperialist policy of the Democratic Party may seem better to the imperialist policy of the Republican Party. Thus several communist parties justify their support for bourgeois policies under the pretext of struggle against the "ultra-right" and fascism.
We have great respect for the communists' policy against fascism during World War II, but we cannot deny that some elements of that policy are connected to browderism, to the opportunist platform of the 20th Congress of the CPSU, to Eurocommunism, and in some way they form a platform of certain similarities to that of opportunism in the II International.
It is a paradox that those who oppose the elaboration of a unified revolutionary strategy hold a common opportunist strategy on the grounds that the generalization of experience excludes the importance of national struggle, the specificities, the particularities; as a contraband they have a general strategy based on the possibility of a peaceful transition from capitalism to socialism - which has already demonstrated its unfeasibility in Chile and in the strongholds of Eurocommunism (Italy and France); in national ways to socialism, all of them with the same components: denial of the dictatorship of the proletariat, alliance with social democracy, pluriclassist political formations, capitalist management of economy, elevation of bourgeois democracy to absolute value, or if to put it roughly, that the communists manage the governments of capitalism.
Communist Party of Mexico (PCM), Our Tribute to the Communist International: Keeping the Flag of Proletarian Internationalism High, 2020
freaky~
@publicmenacerunnerup
There’s gutsy people
then there’s warriors
then there are people who take pcm in eleventh
27+ BEST OF PEACEMAKER SIMS 4 CC (FURNITURE CC AND BUILD CC INCLUDED!)
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