I was held by gunpoint to make this, I swear

seen from United States
seen from China
seen from Australia
seen from Maldives
seen from China
seen from Russia
seen from China
seen from Türkiye

seen from China
seen from China
seen from Mexico
seen from Mexico
seen from China
seen from Canada
seen from China
seen from Sweden
seen from Mexico

seen from United States
seen from United States
seen from Mexico
I was held by gunpoint to make this, I swear
yyyyokay #freakay
FUCK YOU ART BLOCK, SELF INDULGENT AU GO
Phasmophobia AU is always welcome, long time followers will know I’ve done this before and I’ll do it again (I am doing it again)
My excuse for how the fuck this exists is that Innovation Inc. said they’d help them integrate back into society smoother and give Seb a body IF they helped test their virtual simulation compatibility with androids and non-human life. Aka this is just Phasmo VR but super realistic lmao
Anyways take my nonsense loll
And to make even less sense, this was by request of my friend who I think is the #1 Lopee fan ever (she begged Lopee to be the ghost)
G.I.G.G.S Phasmo crew!! <3
( With some headcanons ofc!! :] )
Click for higher quality**
Today's insta stories form Gem!
Nick: Nothing down there For fuck's sake Nick use a fucking flashlight!!
Phasmophobia should add an Aprils Fools event where there's a 1% chance of the haunting actually just being a gas leak
You find a hissing valve in the house with the parabolic mic and when you close it, all the activity just stops.
Folks talking about Game Devs dropping Unity or how it won't hurt small indie devs with under 200,000. Are missing the point.
Some of these Unity games can't change to another engine because they have years of code piled on top of each other at this point. aka POKEMON GO. They'd basically have to rebuild the game from scratch.
Not to mention Unity is mostly used by phone app games or Indie's that are lucky enough to get picked up by console. Indie games on Mobile easily pass 200,000 downloads. Temple Run 1 and 2 are in Unity, Crossy Road, Angry birds 1 and 2, and Hearthstone. All of these past 200,000 downloads years ago but aren't bringing in money now except hearthstone.
The Developers will do what happened to the first Angry birds app. They'll take it down, build it in a new engine for "HD", and add a shit ton of micro transactions. We are about to lose countless original versions of the OG pre lootbox mobile games.
We are also about to lose some of the biggest Indie games of the last decade. Among Us, Plague Inc., 7 Days to die, the original Slenderman game and it's sequel, I am Bread, Ori and the Blind Forest, Dream Daddy, Overcooked 1 & 2, Pathfinder online, Cup Head, Bendy and the Ink Machine, Oxygen Not Included, Bloons Tower Defense 6, Beat Saber, Subnautica, The Stanley Parable, Untitled Goose Game, Power Washing Simulator, Fall Guys, Inscryption, Phasmophobia
And the big one FUCKING HOLLOW KNIGHT. Silk song has already been pushed back out of this year specifically because it's being made by a team of like 3 people. It is so close to being finished and now they are being told they have to start over from scratch basically. Hollow Knight got over 200,000 downloads from being on playstation and was eventually put on Playstations subscription service. Every cent they made from hollow knight has gone back into making silk song. Which might now be delayed by multiple years and oh they are going to have to use some of that funds to pay unity now. Or find a way to get out of a contract with playstation. Because folks will keep downloading Hollow Knight for free and Unity will send the Hollow Knight team the bill.
oh and there's one more teeny tiny game made in Unity that you guys might not want to suddenly disappear. One with almost 3 years of monthly code updates, one with 139 million downloads to date, and 4.8 million monthly users.
Genshin. Guys Genshin Impact is made completely in Unity and that's not a game that can have it's code just copy and pasted to another engine.