i do wonder if one thing going on with Deltarune is going to be like, incompatible kindnesses. in Undertale by being uniformly good to everyone you can reach the best ending for all of them; if you fill everyone's needs and show them mercy they all more or less unify and work together. meanwhile Deltarune has already shown us a very simple case to the contrary - by being kind to King, Ralsei puts everyone else in grave danger.
but what I'm really curious about is the intersections with the player situation.
ralsei is clearly trying to appeal to us, that much is obvious, while Also trying to be kind to and friends with Kris properly - and Kris quite likely doesn't like Ralsei being kind and friendly and yielding to the thing that's taken over their life! through being kind and accommodating and helpful to the player there's a certain level of inherent unkindness to Kris going on
and Kris themself - do they Want to be the all loving all giving protagonist who makes friends with everyone, including people they pettily dislike? are there going to be situations where by making them act as a people pleaser we stir up conflicts or run into contradictions? is it possible to be kind to everyone in town at once, and even if it is, is it possible to do that while also being kind to Kris?
i dunno. i just think it's Interesting and I'm curious to see if it's something that will develop more













