here are some disco elysium strategies i like to employ (DO NOT use for your 1st playthrough! the only strategy i can recommend for 1st one is: give many points to drama - it's your lie detector, comes in handy when you don't know the plot by heart)
these are also useful for hardcore mode. spoilers, of course:
don't click any green orbs. wake up, go downstairs, get kim, go straight to joyce. talk about her and wild pines. choose "8 percent of *all* cargo" line when it appears. it gives you the fifteenth indotribe thought. internalise asap (will take about 3h). when it's solved you can start clicking green orbs. each gives you 0.10 real. might seem like not much but if you saved up ALL green orbs unclicked untill now, it's actually hella money
the borscht. it raises phys permanently.
apo-cop helps you become a feminist (i.e. get the inexplicable feminist agenda thought). dont internalize it immediately. wait till just before the tribunal because the thought gives you +2 authority against men during research which helps you save kim during the shootout
try arresting garte. you'll get a red authority check and if you play it right you can knock your debt down to a 30 real. Kim will back you up by being passive aggressive towards garte >:}
if you fail a white check, don't immediately upgrade the corresponding skill to try again (unless important). go do something else and stack the failed white checks because you might get a couple of fails from the same skill. after you run out of things to do, upgrade the skill with the most failed checks and unlock them all-in-one
same with drugs. if you take a drug, go and do all checks corresponding to the temporarily upgraded skills
keep an eye on locked white checks. the game sometimes secretly unlocks them if you stumble upon the right dialogue line
i like to push gary into giving me the cuirass. wearing it saves you from the shoulder shot during tribunal. it's not important gameplay-wise actually, but... it doesn't take much to obtain it and you get the satisfaction of saving harry from that one shot
you may notice that jean calls you a drunkard in the final boss fight even if you're not drunk atm. this is because you gotta internalise "waste land of reality" which makes you sober upon completion. sobriety comes with debuff targeted at physical instrument.
Anyone else around here treating the Geoglyphs like labyrinths?
Being the slow rolling, time wastiest of time wasting players imaginable, who is definitely playing The Legend of Zelda: Tears of the Kingdom: Walking Simulator Edition, the idea of quickly solving these from above ala Eyespy is a buzzkill for me. Sure, I do occasionally spot the endgoal from a distance in the sky, cause skydiving is INCREDIBLY FUN, but the aim is always to navigate the glyphs as though they’re mazes and spotting it from above merely gives you a heading.
I gotta tell ya, I really do think they accounted for this play style. Not only are objects littered throughout the lines ON the glyphs, giving you little breadcrumbs along the way, but the way each path goes you can make a little trip out of reaching them. In one glyph, there’s a Korok in the middle of a spiral. Nothing was funnier than instead of walking 10 straight feet in front of me, winding around what must’ve been at least 100 feet of curve, and then getting a stupid little victory dance about it.
 Not only that, but there’s times when it becomes very challenging to follow the topology of the land and the lines they’ve given you. Not going to say what locations here, but I will say, I sure as hell used my stamina meter. In some occasions ive found it appropriate to make a zonai device to leap em a bit. There’s also gaps to jump and things to climb over and its kinda exactly what i wanted in botw.
Its also wicked rewarding to finally find the tear when you do, cause it doesn’t stop there. Now you have to find a path over there without cheesing it.
This is just one of the many ways I play this game obtusely cause I love it so much. I feel like players who find optimal paths to everything are really cool and clever but I just find a lot of those solutions they come up with to be boring when I do them or are ways to “skip” the game. I don’t wanna skip the game! I want to luxuriate in every corner of it and vibe, dude. I love playing the game in ways that’s got some crunch and texture to it. I wanna be stopped and stumped and lost and crushed, I wanna come up with unique solutions every time just to see if they’ll work and be satisfied when the game responds with a resounding yes or no.
The one system in this game I wish was less gratuitous and skip all the time is the dialogue. There’s too much of it, everywhere. NPCs that had 2-5 snappy quippy lines in the last game now have 10-20, and theres about 3x as many people about. The yiga are an exception, they can talk forever and i would never get bored.
Anyway, any of you freaks out here making mazes of the glyphs cause you just like vibin in this game?
Per farmi del male, e perché non ho paura affatto, ho giocato tutto The Evil Within (e sottolineo TUTTO) ed ora settimana per settimana condividerò ogni episodio con chiunque sia interessato ad essere testimone del mio scempio.
Questa è la PLAYLIST della tragedia. Abbiamo appena cominciato, ma ogni giovedì alle 10:00 si rinnoverà il dolore.
Non ho mai avuto così paura prima e mai prima d’ora avevo espresso in modo COSÍ marcato tutto quanto è tipico del mio playstyle.
Se volete sapere cos’è tipico del mio playstyle ne ho parlato QUI un po’ di tempo fa.
Ci sono tutta una serie di considerazioni serie che potrei fare e, in aggiunta, un’approfondita analisi psicologica del mio stile di gioco n
E aggiungo che è nato da qualche mese questo blog
stigames.it - Nerd inside
STIGAMES
Dove LaraPadawan,
✔️Hello to all beautiful people! I share and enjoy myself in gracefulness and sportsmanship...also playing titles that are not exactly my th
DevilTrigger
Salve a tutti, questo è l'antro dei giochi rimodernizzato di Devil Trigger.
All'inizio del mio approdo su questa piattaforma, iniziai a cari
ed io scriviamo di videogiochi, serie tv, cinema, manga e chi più ne ha più ne metta.
Passate a trovarmi anche lì se vi va.
Potrete leggere le mie tirate su ogni episodio di The Sandman, di Interview With the Vampire, un recap delle stagioni di The Boys… E ho in mente qualcosa di ben più sostanzioso per quest’autunno.
---
ENGLISH TIME!
I always translate these kind of posts because if you know a little Italian or if you regularly use translators to read from different languages maybe you’re interested in what I'm saying.
-As concerning my YouTube Channel yes, I speak Italian while playing, but the games are ALWAYS in English.-
So, I want to share my latest effort.
Just to scare myself to death and since I’ve no fear at all I decided to play the entirety (I repeat ENTIRETY) of The Evil Within.
And now week after week I’ll be sharing every single episode with anyone interested in witnessing that mess.
This is the tragedy’s PLAYLIST. We’ve just started but every Thursday at 10:00 (CET) the pain will be renewed.
I’ve never been more scared in my life and never before have I expressed SO strongly everything that is typical of my playstyle.
If you want to know WHAT is typical of my playstyle I talked about it HERE a while ago.
Ci sono tutta una serie di considerazioni serie che potrei fare e, in aggiunta, un’approfondita analisi psicologica del mio stile di gioco n
Last but not least a few months ago
STIGAMES
stigames.it - Nerd inside
was born.
It’s the blog where LaraPadawan, DevilTrigger and I write about video games, tv shows, movies, manga and so much more.
Come and read me there if you like.
You will find my long yarns about every episode of The Sandman, of Interview With the Vampire, my personal recap of The Boys’ seasons… And I have something else in mind for this fall…
I downloaded this mod called Scrimshaw Expanded (used with Hunterborn) and I basically only use weapons and armor that I create through that mod. It doesn’t level smithing nor affect smithing because the evolution of what you can create relies on your ability to skin pelts, harvest ingredients, and grind bones into alchemy ingredients.
Above is armor and weapons made through scrimshaw; even the amulet of Hircine’s Hunter Moon, made from scraps of bone and deer pelts.
The Bosmeri antlers are under the same name of the mod “Bosmeri Antlers” because that’s one thing (along with granting Bosmer the ability to use Frost) that ESO got right.
More details beneath the Keep Reading line if interested:
TL;DR: Bosmer uses primitive tools, weapons, and armor by using scrimshaw mod which makes the hunting process more immersive; Bosmer druid uses frost spells, alteration, and restoration as utility. Live in the wild and be free.
It works so well with a Druid playthrough. I don’t ever use fire spells; I only ever use frost spells like frostbite or frost rune. Most of my damaging spells are restoration (paralysis rune, poison rune, poison bolt, poisonous spray) and because Bosmer are known for their Illusion (being invisible in the wilderness) and for being able to use alteration (oakflesh, ‘druidcraft’, transmutation).
Another mod that I’m really fond of (and I only just started using it, but it is so immersive, is Tamriel Culture.
Of course the only thing my Bosmer uses are things that are nature-related (big fan of that wolfsbane extract). It’s beautiful.
As far as the religious beliefs, I have always believed that Bosmer (whether they follow the Green Pact or not) are still lycanthropes who either live free with Hircine in his Hunting Grounds or struggle to keep the beast within, so I play with a werewolf mod called “Manbeast” which enacts Hircine’s curse if you don’t turn into a werewolf at all.
I also wear the ring of Namira for RP.
I don’t eat any vegetables, not even for alchemy. Nothing that contains vegetables. It makes for an interesting playthrough, upscales the difficulty as far as what you can or cannot do. Quite fun.
My own personal note: I don’t own a home. Instead, I use a thief mod where you can keep caches hidden throughout Skyrim (as long as you personally remember where you hid them) and I keep my things in there. I would be tempted to live in Shadowfoot Sanctum only because technically, it’s more of a hide-out than say Tundra Homestead out close to a city.