I would've waited until tomorrow to post this since it's Pokemon Day tomorrow, but I might get too distracted for the rest of the week and forget.
I'm probably going to be slowing down a little bit for personal reasons. (Reasons involving my husband again, so I'm not going to go into any details.)
-Finished Cerise's, Esmaralda's, Kai's, Rebecca's, and Umeko's friendship syntax, meaning that every "present" candidate's syntax has been finished.
-Gave Cerise different "after talk" dialogue if she's cleaning up after your Mareep. (As a spouse.)
-Went through the v.19.1 version for any syntax changes and replaced some of the ones that I barely used that were changed. Like the bug contest. I dunno if it was necessary, but again I barely used them so replacing them was really fast. (Unlike the days that it took me to finish the syntax for farming and gifting to candidates.)
-I've been phasing out the ability to give a candidate who you chose to just stay friends with the ability to give them a Valentines day gift. (Only if you're at the max friendship level before a relationship though.)
-Made it so you can buy pride flags... Or posters. They're more like posters.
-Changed my profile picture after having the same one for years, as you can see! I think it'd make more sense for the professor of the region to be the PFP for the development blog, but also I just like the edit I did for her.
Here's the full body .png:
This is what you'll be seeing when you start a new game from now on.
-Got a bunch of things set up for testing. (Trading, farming, etc.) I haven't actually tested anything yet though.
-Instead of just being really windy, the "bad winds" storm in the winter time will act more like a blizzard. Though the icon and the TV will still state that it's windy to indicate a different scenario that can happen with really bad weather.
I will not subject you to the torture of having to wait until spring on a day that it's raining and on a Monday just for ONE event! UNLIKE A CERTAIN COMPANY!
So for some context: In Harvest Moon: DS Cute (one of my favorites. Maybe in my top five) Skye has some very specific conditions that has to be met for his second heart event. Basically, it has to be raining on a Monday. In that game snow doesn't count as rain, so if you don't see the event before winter time you have to wait until Spring. I never got rain on a Monday before winter time.🙃
-I decided to not try to add in some of the food item's battle functions. Mostly because they were sort of broken anyway.
When you used one a pop-up would happen claiming that your game has crashed, but the game will function again the second that pop-up goes away and the intended effects happens anyway, for the most part.
I was trying to make items that were like full restores, but they didn't fully restore your Pokemon's health and they only cured one status effect. They were also supposed to disappear after use, but they didn't. It was purely a "let's see if I can do this" kind of thing that sort of worked.
My main intent with those items was to have a way for you to gain your own HP back anyway, and they still function that way, so I'm going to just leave the battle functions out.
I dunno if anybody will be broken up over this or not.
-Got rid of the Roulette mini game. (At least for now.) I'll look for a new script for that later. It's definitely not a priority right now.