Kassandra back at it again with the coolest way to kill her enemies
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Kassandra back at it again with the coolest way to kill her enemies
Song: Power Attack (Makinized) Artist: EBIMAYO Album: GOODCOLLECTION V3.14 Circle: AB-Sounds
Fun with Feats 5: Power Attack
If there’s one feat that everyone who has ever played a strength-based melee character knows, its power attack. A simple feat, it allows the user to swing with even greater might when attacking at close range, trading accuracy for damage.
Though it is simple, it is also the cornerstone for many other feats that use it as a prerequisite start-off point, and while I probably won’t go over everything in that broad category, I will try to point out the most interesting of the lot.
A classic branch of Power Attack is the Cleave line, which also includes Great Cleave, Cleaving Finish, and Greater Cleaving Finish, and revolves around hitting foes so hard your weapon goes right through them and your continued swing hits other foes.
Bloody Assault, Dazing Assault, and Stunning Assault, however, let you trade accuracy to strike to bleed, daze, or stun instead, presumably as you target arteries or the head to debilitate foes.
Another common thread is that most lines of feats revolving around non-sneaky combat maneuvers, such as sunder or bull rush, all have power attack as their baseline, which include not only the improved and greater versions of those feats, but also any feat that is derived from those for special techniques.
A commonly-taken feat that is associated with power attack is of course Furious Focus, which negates the penalties from power attack for the first attack they do on their turn, useful for both mobile attackers and full attackers alike.
From there you can find a handful of other such feats, like Smash, for those half-orcs wanting to break objects more easily, or shield of swings, to reduce their own damage to instead focus on batting away attacks with their weapon.
And that about does it for this week’s special! Power Attack is a simple feat, but it’s integral to many a melee build, representing the sort of fury that such warriors can unleash, and certainly rewarding players who want to take a small risk, making them feel very powerful as a result.
OHKO Deathclaw. Atom's Judgement is HARSH and UNCOMPROMISING.
Behold the glory of Power Attack Chainsaw Batman.
Possibly my favourite CBR meme.
Definately the last post of the day! But I finally worked out how to get Finishing moves with a war axe dual-wielding user (with behead perk).
I browsed all the wikis and forums, but many people said different things would work and none of them did work reliably. I found one that did work! I practiced on this guy I screencapped a lot.
(Before now I had only 5 finishing moves happen in the 2 weeks I've been playing. 3 wolf stabs and 2 beheads)
It was simple really.
- I had to be in hitting range.
- The enemy had to have low enough health that one power attack will kill him.
- I only need to hold down ONE button and it will do a dual finishing move simply because I have TWO weapons attached. I had been holding down both buttons (and sometimes pressing forwards) as per instructions on tes wiki and forums.
- I don't know if holding down left weapon instead of right weapon will stop it from doing a finishing move. I was holding down my right weapon for the power attack.
While I haven't managed to do a sneak/slit throat from back yet, I'm pleased they're finally happening. Maybe I'll get one on a dragon!