Hey Term, got any sweet sweet lore on the new items for Heretic in HND? I'm particularly interested in the Dead Man's Holster(because who isn't?) and the Dead Radio; those distant ghostly sounds of battle when you sit and listen to the gun spirits is super cool!
This is something I’d rather fill in if I do any further updates to the mod, slipping in bits of LORE one by one through the in-pk3 files. But I will say the Dead Radio is very much inspired by one of my favorite horror movies, R-Point.
If you haven’t seen it, or are generally interested in the premise of “military squadron meets spoopy ghosts”, I very much suggest giving it a watch.This next part is a very early spoiler, but a spoiler nonetheless.
In R-Point, the mission is kickstarted by a radio that broadcasts out an SOS from a dead battalion of soldiers. Shortly after they arrive on the island, they’re accosted by gunfire and engage in a short skirmish with an unknown enemy force. They trade gunfire back and forth, providing a short battle before the captain takes a rocket launcher and blows up the enemy encampment.They go and investigate and find that (surprise!) it was ghosts. There was of dead soldiers that have been dead for a long, long time, and their ghosts had picked up their weapons and started fighting again.
I thought this was awesome as hell.
So the Dead Radio works a little bit in the same way–it calls out SOS across the beyond and a small squadron from WWII that died during a skirmish comes out to provide backup.The sounds of the battle that killed them still rings in their ear, but they continue to march on for the red, white, and blue. Even in another world against something they have no comprehension of, they fight to protect their homeland and the people who come from it.Of course, it happens that Corzo isn’t too bad a fighter himself, but eh. Ghost logic.















