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worm
Oh I agree, FOGPPL have cooked
[LISTEN HERE!]
What program do you use for 3d Ive been wanting to make 90s cgi renders
Just Blender. I use simple shaders and textures, nothing overly complicated. Principled BSDF, sometimes with either a colorramped noise texture, or an image texture from old texture libraries. I recommend WRAD as a good starter. Shapes are just polymodelled, characters are subdivision surfaced cubes arranged into a humanoid shape.
I use this for the skybox and render settings: https://cboyjet.gumroad.com/l/brycesky
Now that the Amazing Digital Circus is over, I thought it might be fun to talk about some early CGI that likely inspired the visual direction of the show.
1. The Utah Teapot.
You’ll probably recognize this teapot. It’s a real teapot that was digitized, though the 3D model is a little squished from its real life counterpart. Because of its unique shape, it made a nice benchmark testing object for programming shaders. Since its creation it’s become a bit of a 3D animation meme. You’ll find it everywhere, from being in video games to being in Toy Story.
2. 1972 Digitized Hand.
This is one of the first organic shapes digitized and animated. In Caine’s office there are a bunch of 3D objects that reference 3D animation history, and high up on a shelf you can see a large hand sculpture.
3. Quest.
I don’t have any definitive proof if this is a reference or not, but a lot of Caine’s paintings and behind his office remind me a lot of the temples and pillars lined with primitive shapes from this early cgi short film.
4. Reboot.
The first ever 3D animated kids cartoon. Premiered between 1994-2001. The plot should sound eerily familiar: The show takes place inside the digital world of a computer. The city of mainframe is populated by detailed sprites (humanoid characters) and low detailed biomes (ones and zeros). A virus named Megabyte tries to take over the city, but is constantly thwarted by the guardian program Bob from the supercomputer. Occasionally an all-mighty unseen “user” inputs games which appear as giant neighborhood destroying purple cubes that fall from the sky. If the citizens of mainframe can’t beat the user in these games, they’ll get nullified and turned into shapeless slugs forever. Bob wants to know what’s beyond the confines of the computer world and meet the user one day.
What’s great about this show, besides the clever writing and focus on characters, is that recently fans have been digitizing the original master renders of the series and dumping them on YouTube for free! You can now watch this series in a higher resolution than it was originally broadcast!
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