First time drawing han-d, also tried New brushes!!!!
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First time drawing han-d, also tried New brushes!!!!
All of my Risk of Rain drawings from the last week
Those mercenary drawings are like. A week apart
Probably someone posted about this already
But Drifter will show a different item in her character select animation, and I think that's incredibly cute. I know there's more, but she was insistent on these four during my screencaps.
Holy shit
I cannot wait
Apparently it won’t be a remix or anything, just a “remaster” to bring it up to today’s standards
Can he make perfection even more perfect?
Remains to be seen.
I, for one, cannot wait.
#365DaysOfVGM Day 181:
Coalescence/... con lentitud poderosa (Risk of Rain/Risk of Rain 2 [2013/2020])
Need I mention the instruments this time? They truly do speak for themselves here, as the whole list’s halfway point. It’s also 1 of the slowest-paced tracks here, so think of it as a sort of intermission between all the action-packed and relaxed tracks placed before and after this one.
The survivors are at the very last area; the spaceship leading the way back home. And so, the tune starts out relaxing to express relief, but always keeps a constant melancholy melody that fits well with how complex the track gets later on; a grim reminder of everything needed to be slain in order to get here, and how much more will still be required to make it to safety.
It’s not like there's a choice either; it’s either this planet’s life, or their own that perishes, and the player characters involved, whether through death or survival, will have this memory to likely haunt them for the rest of their existence… if they’re not already off the deep end, that is.
Near the end, this already emotional track simply explodes into what I consider cool and sad at the same time, making it what I find to be the (Closest to) perfect way to end off this indie roguelike classic from almost a decade ago.
Shoutouts to Risk of Rain 2’s “...con lentitud poderosa” which pays tribute to this track with a shared melody and even slower pace; that already makes for yet another ambitious setup!
And now, long after I prepared this description, a remake called “Risk of Rain Returns” has been recently announced! Although I don’t trust Gearbox to handle the series properly following their acquisition, some of the most important staff from the original are back, hopefully to fix some of the biggest issues from the original’s imperfect coding as well, since that’s getting remade from the ground up too; faith in this remake is quite justified at the moment, even with the worries in mind, let’s see where it goes from here!
(Length [Original]: 5.5+ minutes, […con lentitud poderosa]: Nearly 5 minutes)
Wait where is Kur’skan in the RoR returns trailer? That scene should’ve been where she died
Sorry, I've been a little distracted playing Risk of Rain Returns, and some Mario Kart with friends because of the last wave.
I've been having lots of fun with RoRR, I can't recommend it enough. The new characters are both really fun and cute, and the new skills added to the old characters make them so much better (my boi Miner is so good now, even better than before!)
I love the new co-op thing, where if you die, you become a drone that resembles your survivor and you can still pick up items, perfect for not falling behind the curve too much (Drifter's drone carries a little bag, like her! It's so cute! 😭)
Also, did you guys already see the dancing Golems? I hope you have, they're still there! And there's also this dude.
Him.
I demand you to look at him
Providence did nothing wrong and I'll die on that hill. 😭