Really enjoying a detail Brennan and Aabria put into the worldbuilding of Aramán. Namely that Taisha and the Lloy family, despite being druids, are also smiths.
The rules for vanilla D&D druids with their prohibition against wearing metal armor is a bit strange when you consider that, throughout much of history (at least in Europe), both iron and the art of smithing itself was believed to be Old magic. It's the reason that horseshoes are considered lucky today and there are so many legends about supernatural creatures like fae being repelled by iron. It's not just the metal itself, it's that a person was able to take raw iron from the earth and shape it into something else.
There are old superstitions, particularly in Ireland, where a smith can curse someone if they turn the horn of their anvil eastward. There are even stories about communities gathering around a blacksmith's anvil to prevent a family from being evicted by trying to collectively curse the landlord.
So that detail of Taisha not just being able to speak to animals and plants like a traditional D&D druid, but can also speak to metal aligns so well with old-world beliefs. Why would druids not like metal? What is more natural that something that comes from the very earth? Imagine how terrifyingly amazing smiths the Lloy family must be, if they can talk to the metal while they shape it. How they can do it without even needing fire. It's no wonder they were the ones that made the weapon that killed their divine tyrant.
After all, what's a more unnatural thing than a god?















