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An Archive of Our Own, a project of the Organization for Transformative Works
AHHHH Y’ALL ONE OF MY FAVORITE STORIES HAS JUST COME TO AN END! This is a wonderful story full of love and angst and so. much. plot. and character development and just. ARRRGH. I am so excited for the next installment, @magsgotswags! 🥰🥰🥰
Dick Grayson Playlist:
The great rebuilder. The catalyst of change. Eternally reborn to start anew.
So...
I have two plot bunnies. One where Wei Wuxian inherent the Wen Sect and one where Jiang Cheng kidnaps Wei Wuxian before the siege on Wei Wuxian begins but after the Wen’s genocide (except Yuan).
I was feeling angsty with a side of drama when these two came up.
shakespeare moments that make me actually scream
bardolph’s execution
hal responding to falstaff’s banish all the world line with “i do. i will.”
viola’s awkward “...of your complexion” and “...about your years, my lord.”
“do you love me, master?”
“and, when the tale is told, bid her be judge whether bassanio had not once a love”
“there’s for you, patroclus”
antonio finishing isabella’s farewell with “from thee, even from thy virtue” after she exits, as well as that entire soliloquy
i have done a lot of crying the last 24 hrs
Ok so. I suppose if I want to post any of my recent content I should make a formal introduction to the character involved. So here’s me talking about Teramis, I suppose. To make the long story of how she came to be incredibly short; she was originally designed as a fantasy version of a different OC of mine, then edited to be her own character when I realized I liked her a lot, made into a DnD character, briefly used before the campaign fell apart, and then has just been an original character since. Her backstory is under the cut. For some visual reference, here’s a link to an adorable chibi from @pineflowerart, and here’s a link to a lyric comic from the wonderful @zaraegis. (@bondibee has also done some fantastic art of her, but I don’t know if it’s posted to tumblr)
Teramis Skoll was an only child born to the leader of a tribe in the north, destined to be the next leader when her mother stepped down. The tribe was close knit and Teramis grew up in a comfortable, loving community until the age of 10, when they were hit with a terrible winter. The tribe didn’t have the supplies it needed to survive, let alone any to trade with any neighboring groups. Teramis, knowing she couldn’t magically change the weather, decided that if she could find something valuable to trade with their neighbors or traveling merchants, it’d afford them the supplies they needed to survive.
So, she decided to break the rules just a little bit, and, spurred on by the tales of adventures and treasure hunters, went exploring in a nearby cave that she had been forbidden to enter. To her delight, hidden within that cave was a sizable stash of riches. Golden coins, silver rings, and a beautifully jeweled crown. All collecting dust and cobwebs, but valuable nonetheless. She grabbed as much as her hands could carry and returned home.
What she didn’t know was that she hadn’t entered any old cave, nor were riches like that normally just left lying around for no reason. It was a crypt containing powerful magic, with those laid to rest not wanting to be stolen from.
As Teramis returned home and displayed her bounty, she unknowingly brought with her an army of furious undead. The tribe, hungry and weakened by illness, hardly stood a chance. Teramis’s parents told her to hide, and died protecting her.
After reclaiming their treasure and shedding sufficient blood, the violent- but not overly intelligent- undead returned to their resting place, shambling off into the snowstorm and disappearing back into the cave. Teramis, when she had the courage to appear from where she had hid, was horrified at the massacre that her actions were at fault for. Houses razed to the ground, livestock and people alike slaughtered.
There were some survivors, albeit not many. Teramis could hear the cries of the wounded echoing out into the night sky. Her parents were dead, she was supposed to be the next in line to run things. To fix this mess she made, to help people.
She ran instead. Gathering her mother’s bow and the warmest clothes she had, she ran and ran until her legs gave out. She couldn’t face what she had done, she couldn’t look the injured survivors in the eye and admit that it was all her fault. When she reached a part of the woods she had never seen before, she figured that it was done. That she would never see another trace of her old life. But there was one more obstacle in her way. See every member of her leader of the tribe’s bloodline had something in common. At birth, they would be given an animal guide, much like a familiar for magic users in other parts of the world. Often their appearances at their person’s side were only if they were needed for guidance, for comfort, or to teach a lesson.
That was how young Teramis found herself facing off with a massive wolf. Her guardian, blocking her path. It gestured with its snout back where she came from, pushing her back home. When Teramis still tried to push past and run, it attacked her, branding her with a scar across her face that would never let her forget that she had decided to run.
In a moment of desperation, Teramis took one of the arrows she had grabbed alongside her mother’s bow, and rammed it into the neck of the beast, killing it and severing her last tie to her tribe.
While it is uncommon for one’s guide to die before them, if it occurs, tradition dictates that you wear their pelt in a sign of respect, and allowing them to still aid you with their warmth even in death. Teramis did just that, wearing the fur of this wolf a la Hercules with the Nemean Lion. From there, Teramis kept running. She couldn’t go to any neighboring tribes, they’d know who she was. And even if they didn’t, she didn’t deserve their help. She didn’t even deserve to be alive when so many others perished, so Teramis confined herself to life in the wilderness. She struggled and starved and nearly died, but miraculously, she survived. Months turned into years and she trained herself to be stronger, quicker, quieter. She turned herself into a fine hunter, and learned to survive on her own. But she wasn’t content. Guilt gnawed away at her every day, and she knew she couldn’t live out the rest of her days just keeping herself alive. She needed to make sure that what happened to her would never happen to anyone else.
She would rid the world of the undead, restoring order to the way of the world and the wills of nature by hunting down the unnatural creatures that defied it. So that is where she finds herself, traveling the world on the hunt for rumors of necromancer activity, old crypts with suspicious noises within, or hordes of skeletons and zombies waiting to ambush the innocent. ----- Teramis has never truly forgiven herself for what she did, no matter how much time has passed. She doesn’t have the heart to go back and see what became of the ruins of her tribe, to find out if the survivors rebuilt it or if they eventually perished as well. This guilt haunts her, and influences the way she often makes life harder on herself than it has to be. Similarly, she refuses to carry anything of wealth. She won’t accept any sort of coin, and won’t so much as touch jewelry. She has nothing to her name but the clothes on her back, and despite the discomfort this causes, she insists. Teramis avoids society for the most part, even as an adult. She’s spent so long alone in the woods that her social skills are abysmal. She rarely speaks, and her skills in reading and writing are at a beginner’s level at best. She stands at 6′4″ and is well built with muscle and the needed fat to survive in the often taxing environments she finds herself in. Her imposing stature makes her out to be far more intimidating than she truly is, however. Her gruff exterior does little to hide her fondness for nature, and despite it all she wants nothing more than to have a family again. While her booksmarts are lacking, she’s gained impressive wisdom throughout her travels, gaining an insight to the world that aids her in seeing the true intentions of people, as well as exceptional handling of both wild and domestic animals.