Anna Fireheart Dark Determination
A dark determination fills Anna Fireheart's eyes…

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Anna Fireheart Dark Determination
A dark determination fills Anna Fireheart's eyes…
2024 vs 2022
Bug bard finally shed his baby colors
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The Midnight Sea
Look, more Spelljammer stuff! SJ5E is only a few weeks away now, and the collaborative setting my friends and I have been building up in anticipation of it is really taking shape. So I'd like to share some things about the Midnight Sea!
The planar cosmography of the Midnight Sea universe is a little different than prior 5e canon. As stated in the previews for Spelljammer 5e, all wildspace systems are pockets of material plane which exist within the greater astral plane, though our homebrewing efforts have resolved to address the Feywild and Shadowfell as parallels to these material planes. The celestial and infernal planes, meanwhile, border the astral plane directly and mark the outer bounds of the known universe (the galaxy shown here), arranged in a loop to form the collective outer planes. The outer planes are represented by prominent constellations that form a sixteen-part zodiac used to navigate the astral sea. By contrast, the elemental planes exist at a lower energy state than the rest of the planar system, while the ethereal plane exists in a higher energy state than the rest of the planar system. Both function, therefore, as a sort of hyperspace and subspace pairing with normal space. Being the source of magic, the ethereal plane lends its energy to the lower planes via the Weave, which is then harnessed to fulfill the extreme energy cost of interstellar travel: the technomagical process of spelljamming.
The Midnight Sea is a galaxy, specifically our galaxy: what we would call the Milky Way. Indeed, the inhabitants of Terraspace (the fantastical version of our solar system) do call it the Milky Way! However, unlike our galaxy, it is the only galaxy in this universe, and its constituent star systems -as pockets of the material plane gestalt- possess mildly varying physical principles based on their location relative to the outer planes. At the center of this galaxy lies a supermassive black hole, the Cataract, about which swirls a vast region of distorted spacetime called the Maelstrom where the planar boundaries are weaker, strengthening the influence of interplanar magic on the local systems. Four major systems bear notable influence from one of the four primordial elements, while a fifth has a strong manifestation of the Weave and an unusual connection to the outer plane of Arvandor, and a sixth is so deep within the Maelstrom that the Material, Feywild, and Shadowfell planes blur together. The outer edge of the Maelstrom is a hub of interstellar civilization, but venturing deeper is quite dangerous.
The systems seen on the map here are all major systems; there are thousands more unseen in this representation. Many of these major systems are original creations (like Terraspace) or pulled in some way from the depths of the Spelljammer 3e fan website (like Banesun), but in the spirit of WotC's recent trend of linking their MtG settings to the DnD settings, we have included a few prominent MtG "planes" as part of bespoke systems: Theros lies in Nyxspace, Amonkhet lies in Godspace, Ravnica lies in Guildspace, and of course Dominaria lies in Gatespace. Though the map may look rather bare now, we expect to fill out the map more in time, as we sail the stars of the Midnight Sea.
Spelljammer gnome! Starting a new Spelljammer campaign. Made this guy...
Casual Anna Fireheart
Anna Fireheart doin' a pose,'nuff said.
Spelljammer: Breaking the Curse
A movie poster type drawing of Anna Fireheart walking down the streets of Mordent, ever closer to finding out the truth of her family…