Another Stacktactics update
So, I have zero idea how, but until now, my game had no Save/Load, so now I fixed that oversight. It's only a single slot currently, but hopefully I didn't mess up something invisibly

seen from Netherlands
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seen from Hungary
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seen from United States
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seen from United States

seen from United States
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seen from China

seen from Germany

seen from United States
seen from United States
seen from Germany
seen from United States
seen from United States
Another Stacktactics update
So, I have zero idea how, but until now, my game had no Save/Load, so now I fixed that oversight. It's only a single slot currently, but hopefully I didn't mess up something invisibly
So, after a looong break i went back to Stack tactics and now units can be upgraded into other units! I think the only core mechanic of the game remaining is battle reinforcements, and then i'll only need to add some content and interface improvements to get a presentable demo.
Made a gnoll blacksmith and Forge Paladin. I intend to make them units for StackTactics, but I'm stuck playing heavily modded Minecraft.
StackTactics: First public demo build!
Finally, I have something that can be published as an early demo. StackTactics are now on Itch!
StackTactics: Menu update
So, my game finally has a main menu (that's something to put off until your game loop is ready)! Also, several save slots! No way to delete them yet outside of manually deleting files, but I'll fix that eventually.
Semi-Huge Feature
Okay, I have officially coded in adding units in the middle of a battle
I believe that actually makes it fully coded core gameplay loop now, and now I'll have to code sfx, vfx and make content
Okay, it turned ot to be more work than expected, but now units lost in combat get the "wounded" tag and don't show up in the next battle! You'll need to reach a camp an either heal them (that might cost you some resources) or swap them out for units in your reserve.
I've got my "text encounter" system up and running! next up: a camp where you will be able to manage your units!